Files
squidout/include/Game/CStickyAim.h
T

26 lines
278 B
C++

//
// Created by Adniklastrator on 2015-10-12.
//
#ifndef DAYDREAM_CSTICKYAIM_H
#define DAYDREAM_CSTICKYAIM_H
#include "Core/Component.h"
namespace dd
{
namespace Components
{
struct StickyAim : Component
{
bool Aiming = false;
};
}
}
#endif //DAYDREAM_CSTICKYAIM_H