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b2127c6c4e0e8247a39631c1d6c826c53f2245b9
squidout/include
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PlatinumSkink b2127c6c4e Fixed error so you can actually play LevelSystemAndSuch branch.
2015-10-15 13:48:35 +02:00
..
Core
CTravels replaces Sticky = true. Put "Travels" component on anything that should be moved down during travel sequences.
2015-10-15 11:11:06 +02:00
Game
Fixed error so you can actually play LevelSystemAndSuch branch.
2015-10-15 13:48:35 +02:00
GUI
Added some new fonts
2015-10-13 17:02:20 +02:00
Input
Initial structure
2015-09-04 10:02:06 +02:00
Physics
Combos now show up as a particle when it is reset
2015-10-14 18:07:15 +02:00
Rendering
Base lightrendering started, still some work to be done.
2015-09-10 22:13:37 +02:00
Sound
Merge remote-tracking branch 'origin/master' into water
2015-10-07 18:34:36 +02:00
Transform
TravellingSystem uses EMove. EMove and ERotate copied from Returngeance into TransportSystem.
2015-10-15 13:44:16 +02:00
PrecompiledHeader.h
Initial structure
2015-09-04 10:02:06 +02:00
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