Files
squidout/include/Sound/EPlaySound.h
T
2015-09-23 15:15:43 +02:00

24 lines
268 B
C++

#ifndef Events_PlaySFX_h__
#define Events_PlaySFX_h__
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct PlaySound : Event
{
std::string path;
float volume = 1.f;
float pitch = 1.f;
bool loop = false;
};
}
}
#endif