Files
squidout/include/Game/CProjectile.h
T

26 lines
275 B
C++

//
// Created by Adniklastrator on 2015-10-08.
//
#ifndef DAYDREAM_CPROJECTILE_H
#define DAYDREAM_CPROJECTILE_H
#include "Core/Component.h"
namespace dd
{
namespace Components
{
struct Projectile : Component
{
float Speed = 5;
};
}
}
#endif //DAYDREAM_CPROJECTILE_H