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c5d88301ad2aba6ba0dcc6248d5207fdc092e3bc
squidout/src/game/Core
T
History
PlatinumSkink 36d0601dfd Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
..
Shaders
Merge branch 'master' into gui
2015-10-08 23:47:25 +02:00
Util
Semi-working base for bgfx renderer
2015-09-08 16:13:59 +02:00
BGFXRenderer.cpp
Semi-working base for bgfx renderer
2015-09-08 16:13:59 +02:00
Camera.cpp
Added a few models and removed ortho camera perspectiv.
2015-09-15 17:05:47 +02:00
EventBroker.cpp
Fixed crash when events were (un)subscribed while events were processing
2015-10-02 18:12:00 +02:00
InputManager.cpp
Initial structure
2015-09-04 10:02:06 +02:00
Model.cpp
Working build with CMake 3.3.1
2015-09-04 14:08:07 +02:00
OBJ.cpp
Refactoring SoundSystem and its events, components
2015-09-28 17:59:57 +02:00
PNG.cpp
Initial structure
2015-09-04 10:02:06 +02:00
Renderer.cpp
Added TravellingSystem for travelling to the next stage. Added incomplete ScreenShake. Ball now starts on pad.
2015-10-13 17:28:31 +02:00
ResourceManager.cpp
Initial structure
2015-09-04 10:02:06 +02:00
ShaderProgram.cpp
Initial structure
2015-09-04 10:02:06 +02:00
Skeleton.cpp
Working build with CMake 3.3.1
2015-09-04 14:08:07 +02:00
Texture.cpp
Complete main menu without event bindings.
2015-09-25 01:29:14 +02:00
World.cpp
MSVC12 compiler compability fixes
2015-10-06 15:27:11 +02:00
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