Files
squidout/include/Game/EScreenShake.h
T

27 lines
286 B
C++

//
// Created by Administrator on 2015-10-13.
//
#ifndef DAYDREAM_ESCREENSHAKE_H
#define DAYDREAM_ESCREENSHAKE_H
#include "Core/EventBroker.h"
namespace dd
{
namespace Events
{
struct ScreenShake : Event
{
float Time;
int Intensity;
};
}
}
#endif //DAYDREAM_ESCREENSHAKE_H