Squid, dildos and bezier curves
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Product : Bezier Curve Editor Package
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Studio : Arkham Interactive
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Date : September 9th, 2013
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Version : 1.0
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Email : support@arkhaminteractive.com
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How to use:
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1) Add BezierCurve package to your Unity project
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2a) Add BezierCurve.cs script from Assets/BezierCurves/Scripts to any object
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2b) Alternatively, select GameObject/Create Other/Bezier Curve
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3) Use "Add Point" button to add bezier points to the curve
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4) Use "X" button to remove bezier points from the curve
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5) Use "/\" or "\/" to move points up or down in the curve order
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- The BezierCurve class also contains static functions used for getting points on first, second, and third order bezier curves.
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- These functions take the positions of the anchor points as arguments.
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- Instances of the BezierCurve object use these same functions to calculate positions.
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