Squid, dildos and bezier curves

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Product : Bezier Curve Editor Package
Studio : Arkham Interactive
Date : September 9th, 2013
Version : 1.0
Email : support@arkhaminteractive.com
How to use:
1) Add BezierCurve package to your Unity project
2a) Add BezierCurve.cs script from Assets/BezierCurves/Scripts to any object
2b) Alternatively, select GameObject/Create Other/Bezier Curve
3) Use "Add Point" button to add bezier points to the curve
4) Use "X" button to remove bezier points from the curve
5) Use "/\" or "\/" to move points up or down in the curve order
- The BezierCurve class also contains static functions used for getting points on first, second, and third order bezier curves.
- These functions take the positions of the anchor points as arguments.
- Instances of the BezierCurve object use these same functions to calculate positions.