Squid, dildos and bezier curves

This commit is contained in:
2016-05-21 18:28:41 +02:00
parent ef12b2fbf0
commit 3ed120f4a3
41 changed files with 1721 additions and 22 deletions
+6 -2
View File
@@ -11,6 +11,10 @@ public class CameraFade : MonoBehaviour {
static Material blitMaterial;
public void SetFade(float alpha) {
this.alpha = alpha;
}
// Use this for initialization
void Start () {
if (!blitMaterial) {
@@ -20,8 +24,8 @@ public class CameraFade : MonoBehaviour {
// Update is called once per frame
void Update () {
int deviceIndex = 4;
alpha = SteamVR_Controller.Input(deviceIndex).GetAxis(Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger).x;
//int deviceIndex = 3;
//alpha = SteamVR_Controller.Input(deviceIndex).GetAxis(Valve.VR.EVRButtonId.k_EButton_SteamVR_Trigger).x;
}
void OnRenderImage(RenderTexture src, RenderTexture dest) {