VstyleR, rackamackafån
This commit is contained in:
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Regular → Executable
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Regular → Executable
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@@ -2,6 +2,7 @@
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using System.Collections;
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using System.Collections;
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public class FurnitureMiniature : MonoBehaviour {
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public class FurnitureMiniature : MonoBehaviour {
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public void Grab() {
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public void Grab() {
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transform.parent = null;
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transform.parent = null;
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foreach (var collider in GetComponentsInChildren<Collider>()) {
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foreach (var collider in GetComponentsInChildren<Collider>()) {
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+12
-15
@@ -3,16 +3,13 @@ using System.Collections;
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public class LeftController : MonoBehaviour {
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public class LeftController : MonoBehaviour {
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public bool AlwaysCenter = false;
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public GameObject MainCamera;
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public GameObject WarehouseCamera;
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Transform controllerRig;
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Transform controllerRig;
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SteamVR_ControllerEvents controllerEvents;
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SteamVR_ControllerEvents controllerEvents;
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GameObject mainCamera;
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GameObject warehouseCamera;
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CameraFade cameraFade;
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CameraFade cameraFade;
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SteamVR_Camera mainSteamVRCamera;
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bool inWarehouse = false;
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bool inWarehouse = false;
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@@ -21,14 +18,11 @@ public class LeftController : MonoBehaviour {
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controllerEvents = GetComponent<SteamVR_ControllerEvents>();
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controllerEvents = GetComponent<SteamVR_ControllerEvents>();
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controllerEvents.TriggerAxisChanged += triggerAxisChanged;
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controllerEvents.TriggerAxisChanged += triggerAxisChanged;
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cameraFade = MainCamera.GetComponentInChildren<CameraFade>();
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}
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}
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void Start () {
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void Start () {
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mainCamera = GameObject.Find("Main Camera (origin)");
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warehouseCamera = GameObject.Find("Warehouse Camera (origin)");
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cameraFade = mainCamera.GetComponentInChildren<CameraFade>();
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mainSteamVRCamera = mainCamera.GetComponentInChildren<SteamVR_Camera>();
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}
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}
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void triggerAxisChanged(object sender, ControllerClickedEventArgs e) {
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void triggerAxisChanged(object sender, ControllerClickedEventArgs e) {
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@@ -36,18 +30,21 @@ public class LeftController : MonoBehaviour {
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if (alpha > 0.05) {
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if (alpha > 0.05) {
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cameraFade.SetFade(alpha);
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cameraFade.SetFade(alpha);
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if (!inWarehouse) {
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if (!inWarehouse) {
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controllerRig.SetParent(warehouseCamera.transform, false);
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WarehouseCamera.SetActive(true);
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if (AlwaysCenter) {
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controllerRig.SetParent(WarehouseCamera.transform, false);
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warehouseCamera.transform.localPosition = new Vector3(-mainSteamVRCamera.head.localPosition.x, warehouseCamera.transform.localPosition.y, -mainSteamVRCamera.head.localPosition.z);
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}
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inWarehouse = true;
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inWarehouse = true;
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}
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}
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} else {
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} else {
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cameraFade.SetFade(0.0f);
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cameraFade.SetFade(0.0f);
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if (inWarehouse) {
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if (inWarehouse) {
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controllerRig.SetParent(mainCamera.transform, false);
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controllerRig.SetParent(MainCamera.transform, false);
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WarehouseCamera.SetActive(false);
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inWarehouse = false;
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inWarehouse = false;
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}
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}
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}
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}
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foreach (var measurement in GameObject.FindObjectsOfType<Measurement>()) {
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measurement.InWarehouse = inWarehouse;
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}
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}
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}
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}
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}
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+15
-4
@@ -15,6 +15,8 @@ public class Measurement : MonoBehaviour {
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private float LineWidth;
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private float LineWidth;
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public bool InWarehouse = false;
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// Use this for initialization
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// Use this for initialization
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void Start () {
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void Start () {
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@@ -36,6 +38,10 @@ public class Measurement : MonoBehaviour {
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float smallestScale = Mathf.Min(transform.lossyScale.x, Mathf.Min(transform.lossyScale.y, transform.lossyScale.z));
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float smallestScale = Mathf.Min(transform.lossyScale.x, Mathf.Min(transform.lossyScale.y, transform.lossyScale.z));
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if(InWarehouse) {
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smallestScale = smallestScale / 10.0f;
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}
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if (smallestScale < 0.4f)
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if (smallestScale < 0.4f)
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{
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{
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HoleSize = 0.0f;
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HoleSize = 0.0f;
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@@ -74,7 +80,7 @@ public class Measurement : MonoBehaviour {
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textMesh.text = textMagnitude.ToString("0.00") + "m";
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textMesh.text = textMagnitude.ToString("0.00") + "m";
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textMesh.characterSize = Mathf.Max(0.001f * Math.Min(1.0f , textMagnitude), 0.002f);
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textMesh.characterSize = Mathf.Max(0.0005f * Math.Min(1.0f , textMagnitude), 0.0005f);
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HoleSize = Mathf.Max(0.1f * Math.Min(1.0f, magnitude), 0.05f);
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HoleSize = Mathf.Max(0.1f * Math.Min(1.0f, magnitude), 0.05f);
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@@ -90,8 +96,13 @@ public class Measurement : MonoBehaviour {
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line2BaseRenderer.SetPosition(0, LocalEndPosition + lineUp * 0.01f);
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line2BaseRenderer.SetPosition(0, LocalEndPosition + lineUp * 0.01f);
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line2BaseRenderer.SetPosition(1, LocalEndPosition - lineUp * 0.01f);
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line2BaseRenderer.SetPosition(1, LocalEndPosition - lineUp * 0.01f);
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if(InWarehouse) {
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LineWidth = 0.007f;
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}
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else {
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LineWidth = Mathf.Min(DefaultLineWith * smallestScale, 0.003f);
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}
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LineWidth = Mathf.Min(DefaultLineWith*smallestScale, 0.003f);
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line1Renderer.SetWidth(LineWidth, LineWidth);
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line1Renderer.SetWidth(LineWidth, LineWidth);
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line2Renderer.SetWidth(LineWidth, LineWidth);
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line2Renderer.SetWidth(LineWidth, LineWidth);
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@@ -105,7 +116,7 @@ public class Measurement : MonoBehaviour {
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LineRenderer lineMiddleRenderer = line1BaseTransform.GetComponent<LineRenderer>();
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LineRenderer lineMiddleRenderer = line1BaseTransform.GetComponent<LineRenderer>();
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lineMiddleRenderer.SetWidth(LineWidth, LineWidth);
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lineMiddleRenderer.SetWidth(LineWidth, LineWidth);
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Vector3 upDistance = new Vector3(0, 2.0f, 0);
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Vector3 upDistance = new Vector3(0, 20.0f, 0);
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upDistance = upDistance*smallestScale;
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upDistance = upDistance*smallestScale;
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textTransform.position = middlePosition + upDistance*1.1f;
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textTransform.position = middlePosition + upDistance*1.1f;
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@@ -115,7 +126,7 @@ public class Measurement : MonoBehaviour {
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lineMiddleRenderer.SetPosition(1, middlePosition + upDistance);
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lineMiddleRenderer.SetPosition(1, middlePosition + upDistance);
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} else {
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} else {
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Transform lineMiddleTransform = transform.FindChild("LineMiddle");
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Transform lineMiddleTransform = transform.FindChild("LineMiddle");
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LineRenderer lineMiddleRenderer = line1BaseTransform.GetComponent<LineRenderer>();
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LineRenderer lineMiddleRenderer = lineMiddleTransform.GetComponent<LineRenderer>();
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lineMiddleRenderer.SetWidth(0, 0);
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lineMiddleRenderer.SetWidth(0, 0);
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}
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}
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}
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}
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Regular → Executable
+2
-2
@@ -1,6 +1,6 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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||||||
guid: 90a52fc266c12ff41ab5b486a49bcb9c
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guid: cf1a2d53d09212446b0d9316c31c7fcb
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timeCreated: 1464211843
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timeCreated: 1464306843
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licenseType: Free
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licenseType: Free
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NativeFormatImporter:
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NativeFormatImporter:
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userData:
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userData:
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Executable
+46
@@ -0,0 +1,46 @@
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using UnityEngine;
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using System.Collections;
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using System;
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using System.Collections.Generic;
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public class Outline : MonoBehaviour {
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public Material OutlineMaterial;
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void Start() {
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OnEnable();
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}
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void OnEnable() {
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foreach (var rend in GetComponentsInChildren<MeshRenderer>()) {
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bool end = false;
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foreach (var mat in rend.sharedMaterials) {
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if (mat == OutlineMaterial) {
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end = true;
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break;
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}
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}
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if (end) {
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continue;
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}
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var newMats = rend.materials;
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Array.Resize(ref newMats, newMats.Length + 1);
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newMats[newMats.Length - 1] = OutlineMaterial;
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rend.materials = newMats;
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}
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}
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void OnDisable() {
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foreach (var rend in GetComponentsInChildren<MeshRenderer>()) {
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var newMats = new List<Material>();
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foreach (var mat in rend.sharedMaterials) {
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if (mat != OutlineMaterial) {
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newMats.Add(mat);
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}
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}
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rend.materials = newMats.ToArray();
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}
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}
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}
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Executable
+12
@@ -0,0 +1,12 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: b18ebb98b5928ab489635cfad09a0f2f
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||||||
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timeCreated: 1464301950
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||||||
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licenseType: Free
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||||||
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
Executable
+9
@@ -0,0 +1,9 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: e580c3590072d6743a2d665776ccc971
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folderAsset: yes
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||||||
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timeCreated: 1464302284
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||||||
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licenseType: Free
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DefaultImporter:
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
Regular → Executable
BIN
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Executable
BIN
Binary file not shown.
@@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 90a52fc266c12ff41ab5b486a49bcb9c
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||||||
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timeCreated: 1464211843
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||||||
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licenseType: Free
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||||||
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NativeFormatImporter:
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
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||||||
Executable
BIN
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+8
@@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 2060575667567594abaf4f8fa1044488
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||||||
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timeCreated: 1464301808
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||||||
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licenseType: Free
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||||||
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NativeFormatImporter:
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userData:
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||||||
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assetBundleName:
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assetBundleVariant:
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+53
-10
@@ -5,6 +5,9 @@ using System.Collections.Generic;
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public class RightController : MonoBehaviour {
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public class RightController : MonoBehaviour {
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public Transform MiniatureAttachmentPoint;
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public Transform MiniatureAttachmentPoint;
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public Material OutlineMaterial;
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public GameObject MainCamera;
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public GameObject WarehouseCamera;
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SteamVR_LaserPointer laserPointer;
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SteamVR_LaserPointer laserPointer;
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SteamVR_ControllerEvents controllerEvents;
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SteamVR_ControllerEvents controllerEvents;
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@@ -22,6 +25,8 @@ public class RightController : MonoBehaviour {
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float whRowBaseOffset = 0.0f;
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float whRowBaseOffset = 0.0f;
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float whRowScrollOffset = 0.0f;
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float whRowScrollOffset = 0.0f;
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Measurement currentMeasurement = null;
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void Awake() {
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void Awake() {
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laserPointer = GetComponent<SteamVR_LaserPointer>();
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laserPointer = GetComponent<SteamVR_LaserPointer>();
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@@ -30,6 +35,10 @@ public class RightController : MonoBehaviour {
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controllerEvents.TriggerUnclicked += triggerUnclicked;
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controllerEvents.TriggerUnclicked += triggerUnclicked;
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controllerEvents.TouchpadClicked += touchpadClicked;
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controllerEvents.TouchpadClicked += touchpadClicked;
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controllerEvents.TouchpadUnclicked += touchpadUnclicked;
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controllerEvents.TouchpadUnclicked += touchpadUnclicked;
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controllerEvents.ApplicationMenuClicked += applicationMenuClicked;
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controllerEvents.ApplicationMenuUnclicked += applicationMenuUnclicked;
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boxCollider = GetComponent<BoxCollider>();
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warehouse = GameObject.Find("Warehouse/Shelves/Column").GetComponent<WarehouseColumn>();
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warehouse = GameObject.Find("Warehouse/Shelves/Column").GetComponent<WarehouseColumn>();
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}
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}
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@@ -49,6 +58,11 @@ public class RightController : MonoBehaviour {
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warehouse.Offset = whBaseOffset + (-whScrollOffset);
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warehouse.Offset = whBaseOffset + (-whScrollOffset);
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whRow.Offset = whRowBaseOffset + whRowScrollOffset;
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whRow.Offset = whRowBaseOffset + whRowScrollOffset;
|
||||||
}
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}
|
||||||
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|
||||||
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// Measurement
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||||||
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if (currentMeasurement != null) {
|
||||||
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currentMeasurement.EndPosition = transform.localPosition;
|
||||||
|
}
|
||||||
}
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}
|
||||||
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|
||||||
void OnTriggerEnter(Collider other) {
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void OnTriggerEnter(Collider other) {
|
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@@ -57,11 +71,17 @@ public class RightController : MonoBehaviour {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
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|
||||||
touchingItems.Add(other.gameObject);
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touchingItems.Add(mini.gameObject);
|
||||||
|
//mini.gameObject.AddComponent<Outline>().OutlineMaterial = Resources.Load<Material>("OutLineMaterialMini");
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnTriggerExit(Collider other) {
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void OnTriggerExit(Collider other) {
|
||||||
touchingItems.Remove(other.gameObject);
|
var mini = other.GetComponentInParent<FurnitureMiniature>();
|
||||||
|
if (mini == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
touchingItems.Remove(mini.gameObject);
|
||||||
|
//Destroy(mini.gameObject.GetComponent<Outline>());
|
||||||
}
|
}
|
||||||
|
|
||||||
// Furniture picking
|
// Furniture picking
|
||||||
@@ -129,12 +149,15 @@ public class RightController : MonoBehaviour {
|
|||||||
if (warehouseItem) {
|
if (warehouseItem) {
|
||||||
var mini = warehouseItem.Pick();
|
var mini = warehouseItem.Pick();
|
||||||
mini.Grab();
|
mini.Grab();
|
||||||
|
mini.transform.SetParent(MiniatureAttachmentPoint, false);
|
||||||
|
mini.transform.localPosition = Vector3.zero;
|
||||||
|
mini.transform.localScale = Vector3.one / 10.0f;
|
||||||
|
|
||||||
var anim = mini.gameObject.AddComponent<WarehouseMiniatureAnim>();
|
//var anim = mini.gameObject.AddComponent<WarehouseMiniatureAnim>();
|
||||||
anim.OriginItem = warehouseItem;
|
//anim.OriginItem = warehouseItem;
|
||||||
anim.DestinationAttachment = MiniatureAttachmentPoint;
|
//anim.DestinationAttachment = MiniatureAttachmentPoint;
|
||||||
anim.GoalScale = new Vector3(0.05f, 0.05f, 0.05f);
|
//anim.GoalScale = new Vector3(0.1f, 0.1f, 0.1f);
|
||||||
anim.Duration = 0.33f;
|
//anim.Duration = 0.33f;
|
||||||
|
|
||||||
heldItem = mini.gameObject;
|
heldItem = mini.gameObject;
|
||||||
|
|
||||||
@@ -145,11 +168,17 @@ public class RightController : MonoBehaviour {
|
|||||||
var furnitureMini = result.rigidbody.GetComponent<FurnitureMiniature>();
|
var furnitureMini = result.rigidbody.GetComponent<FurnitureMiniature>();
|
||||||
if (furnitureMini) {
|
if (furnitureMini) {
|
||||||
furnitureMini.Grab();
|
furnitureMini.Grab();
|
||||||
|
if (WarehouseCamera.activeSelf) {
|
||||||
|
furnitureMini.transform.SetParent(MiniatureAttachmentPoint, true);
|
||||||
|
furnitureMini.transform.localPosition = Vector3.zero;
|
||||||
|
} else {
|
||||||
|
furnitureMini.transform.SetParent(MiniatureAttachmentPoint, true);
|
||||||
|
}
|
||||||
|
|
||||||
var anim = furnitureMini.gameObject.AddComponent<WarehouseMiniatureAnim>();
|
//var anim = furnitureMini.gameObject.AddComponent<WarehouseMiniatureAnim>();
|
||||||
//anim.OriginItem = furnitureMini;
|
//anim.OriginItem = furnitureMini;
|
||||||
anim.DestinationAttachment = MiniatureAttachmentPoint;
|
//anim.DestinationAttachment = MiniatureAttachmentPoint;
|
||||||
anim.Duration = 0.33f;
|
//anim.Duration = 0.33f;
|
||||||
|
|
||||||
heldItem = furnitureMini.gameObject;
|
heldItem = furnitureMini.gameObject;
|
||||||
return true;
|
return true;
|
||||||
@@ -184,4 +213,18 @@ public class RightController : MonoBehaviour {
|
|||||||
whScrollStartPos = null;
|
whScrollStartPos = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void applicationMenuClicked(object sender, ControllerClickedEventArgs e) {
|
||||||
|
if (currentMeasurement == null) {
|
||||||
|
var prefab = Resources.Load<GameObject>("Measurement");
|
||||||
|
currentMeasurement = Instantiate(prefab).GetComponent<Measurement>();
|
||||||
|
currentMeasurement.transform.SetParent(GameObject.Find("Scene").transform, false);
|
||||||
|
currentMeasurement.StartPosition = transform.localPosition;
|
||||||
|
currentMeasurement.EndPosition = transform.localPosition;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void applicationMenuUnclicked(object sender, ControllerClickedEventArgs e) {
|
||||||
|
currentMeasurement = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ public class SteamVR_LaserPointer : MonoBehaviour
|
|||||||
void Start ()
|
void Start ()
|
||||||
{
|
{
|
||||||
holder = new GameObject();
|
holder = new GameObject();
|
||||||
holder.transform.parent = this.transform;
|
holder.transform.SetParent(transform, false);
|
||||||
holder.transform.localPosition = Vector3.zero;
|
holder.transform.localPosition = Vector3.zero;
|
||||||
|
|
||||||
pointer = GameObject.CreatePrimitive(PrimitiveType.Cube);
|
pointer = GameObject.CreatePrimitive(PrimitiveType.Cube);
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -14,7 +14,7 @@ public class WarehouseMiniatureAnim : MonoBehaviour {
|
|||||||
|
|
||||||
void Start () {
|
void Start () {
|
||||||
originalPos = transform.position;
|
originalPos = transform.position;
|
||||||
originalScale = Vector3.Scale(transform.localScale, GoalScale);
|
originalScale = transform.localScale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update () {
|
void Update () {
|
||||||
@@ -29,14 +29,14 @@ public class WarehouseMiniatureAnim : MonoBehaviour {
|
|||||||
var startPos = OriginItem ? OriginItem.transform.position : originalPos;
|
var startPos = OriginItem ? OriginItem.transform.position : originalPos;
|
||||||
transform.position = Vector3.Lerp(startPos, t2.position, alpha);
|
transform.position = Vector3.Lerp(startPos, t2.position, alpha);
|
||||||
//transform.rotation = Quaternion.Slerp(transform.rotation, t2.rotation, alpha);
|
//transform.rotation = Quaternion.Slerp(transform.rotation, t2.rotation, alpha);
|
||||||
var startScale = OriginItem ? OriginItem.transform.localScale : originalScale;
|
var startScale = OriginItem.transform.localScale;
|
||||||
transform.localScale = Vector3.Lerp(startScale, Vector3.Scale(originalScale, t2.lossyScale), alpha);
|
transform.localScale = Vector3.Lerp(startScale, Vector3.Scale(originalScale, GoalScale), alpha);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void End() {
|
public void End() {
|
||||||
transform.SetParent(DestinationAttachment, false);
|
transform.SetParent(DestinationAttachment, false);
|
||||||
transform.localPosition = Vector3.zero;
|
transform.localPosition = Vector3.zero;
|
||||||
transform.localScale = originalScale;
|
//transform.localScale = originalScale;
|
||||||
Destroy(this);
|
Destroy(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ public class WarehouseRow : MonoBehaviour {
|
|||||||
var i = t.GetSiblingIndex();
|
var i = t.GetSiblingIndex();
|
||||||
var distance = (float)i / (furniture.childCount) * curve.length + Offset;
|
var distance = (float)i / (furniture.childCount) * curve.length + Offset;
|
||||||
distance = Mathf.Repeat(distance, curve.length);
|
distance = Mathf.Repeat(distance, curve.length);
|
||||||
var pos = curve.GetPointAtDistance(distance);
|
var pos = curve.GetUniformPointAtDistance(distance);
|
||||||
t.position = pos;
|
t.position = pos;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Binary file not shown.
@@ -1,2 +1,2 @@
|
|||||||
m_EditorVersion: 5.3.5f1
|
m_EditorVersion: 5.3.4f1
|
||||||
m_StandardAssetsVersion: 0
|
m_StandardAssetsVersion: 0
|
||||||
|
|||||||
Reference in New Issue
Block a user