Asset packs

This commit is contained in:
2016-05-18 20:01:18 +02:00
parent 90f179431d
commit 62c8cf021f
319 changed files with 9939 additions and 0 deletions
+27
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using System;
using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class TimedObjectDestructor : MonoBehaviour
{
[SerializeField] private float m_TimeOut = 1.0f;
[SerializeField] private bool m_DetachChildren = false;
private void Awake()
{
Invoke("DestroyNow", m_TimeOut);
}
private void DestroyNow()
{
if (m_DetachChildren)
{
transform.DetachChildren();
}
DestroyObject(gameObject);
}
}
}