WIP furniture picking

This commit is contained in:
2016-05-26 16:11:13 +02:00
parent 8b70a93eb1
commit c2e8ef71e7
55 changed files with 3306 additions and 45 deletions
@@ -0,0 +1,31 @@
Shader "Unlit/TransparentColor"
{
Properties
{
_Color("Color Tint", Color) = (1,1,1,1)
_MainTex("Base (RGB) Alpha (A)", 2D) = "white"
}
Category
{
Lighting Off
ZWrite Off
//ZWrite On // uncomment if you have problems like the sprite disappear in some rotations.
Cull back
Blend SrcAlpha OneMinusSrcAlpha
//AlphaTest Greater 0.001 // uncomment if you have problems like the sprites or 3d text have white quads instead of alpha pixels.
Tags{ Queue = Transparent }
SubShader
{
Pass
{
SetTexture[_MainTex]
{
ConstantColor[_Color]
Combine Texture * constant
}
}
}
}
}
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 4c84081e4523a5646919b30697cfccb8
timeCreated: 1462087316
licenseType: Free
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant: