This commit is contained in:
2016-05-27 23:44:15 +02:00
parent 3ed5cd974a
commit e9c8196e4c
20 changed files with 47 additions and 5 deletions
+4 -4
View File
@@ -220,7 +220,7 @@ public class SteamVR_Render : MonoBehaviour
c.transform.localRotation = vr.eyes[i].rot;
// Update position to keep from getting culled
cameraMask.transform.position = c.transform.position;
//cameraMask.transform.position = c.transform.position;
var camera = c.GetComponent<Camera>();
camera.targetTexture = SteamVR_Camera.GetSceneTexture(camera.hdr);
@@ -321,9 +321,9 @@ public class SteamVR_Render : MonoBehaviour
void Awake()
{
#if (UNITY_5_3 || UNITY_5_2 || UNITY_5_1 || UNITY_5_0)
var go = new GameObject("cameraMask");
go.transform.parent = transform;
cameraMask = go.AddComponent<SteamVR_CameraMask>();
//var go = new GameObject("cameraMask");
//go.transform.parent = transform;
//cameraMask = go.AddComponent<SteamVR_CameraMask>();
#endif
if (externalCamera == null && System.IO.File.Exists(externalCameraConfigPath))
{