using UnityEngine; using System.Collections; public class RightController : MonoBehaviour { public GameObject banana; public GameObject viveController; // Use this for initialization void Start () { GetComponent().LeaveView += toggleBanana; } void toggleBanana() { banana.SetActive(!banana.activeSelf); viveController.SetActive(!viveController.activeSelf); } // Update is called once per frame void Update () { } }