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2023-01-11 23:26:50 +01:00
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// JotunnModStub
// a Valheim mod skeleton using Jötunn
//
// File: JotunnModStub.cs
// Project: JotunnModStub
using BepInEx;
using Jotunn.Entities;
using Jotunn.Managers;
namespace EasyStackPlugin
{
[BepInPlugin(PluginGUID, PluginName, PluginVersion)]
[BepInDependency(Jotunn.Main.ModGuid)]
//[NetworkCompatibility(CompatibilityLevel.EveryoneMustHaveMod, VersionStrictness.Minor)]
internal class EasyStackPlugin : BaseUnityPlugin
{
public const string PluginGUID = "com.itmae.easystack";
public const string PluginName = "EasyStack";
public const string PluginVersion = "1.3.1";
// Use this class to add your own localization to the game
// https://valheim-modding.github.io/Jotunn/tutorials/localization.html
public static CustomLocalization Localization = LocalizationManager.Instance.GetLocalization();
private void Awake()
{
// Jotunn comes with its own Logger class to provide a consistent Log style for all mods using it
Jotunn.Logger.LogInfo("ModStub has landed");
// To learn more about Jotunn's features, go to
// https://valheim-modding.github.io/Jotunn/tutorials/overview.html
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\JotunnLib.2.10.0\build\JotunnLib.props" Condition="Exists('..\packages\JotunnLib.2.10.0\build\JotunnLib.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{DEAF4438-8089-40ED-8175-398E1261D45B}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>JotunnModStub</RootNamespace>
<AssemblyName>JotunnModStub</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>
</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(OS)' == 'Windows_NT'">
<StartAction>Program</StartAction>
<StartProgram>$(VALHEIM_INSTALL)\valheim.exe</StartProgram>
<StartArguments>-console</StartArguments>
<StartWorkingDirectory>$(VALHEIM_INSTALL)</StartWorkingDirectory>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\HarmonyX.2.9.0\lib\net45\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Jotunn, Version=2.10.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\JotunnLib.2.10.0\lib\net462\Jotunn.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.4\lib\net40\Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.4\lib\net40\Mono.Cecil.Mdb.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.4\lib\net40\Mono.Cecil.Pdb.dll</HintPath>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.11.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.4\lib\net40\Mono.Cecil.Rocks.dll</HintPath>
</Reference>
<Reference Include="MonoMod, Version=21.9.19.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoMod.21.9.19.1\lib\net40\MonoMod.exe</HintPath>
</Reference>
<Reference Include="MonoMod.RuntimeDetour, Version=22.1.29.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoMod.RuntimeDetour.22.1.29.1\lib\net452\MonoMod.RuntimeDetour.dll</HintPath>
</Reference>
<Reference Include="MonoMod.Utils, Version=22.1.29.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\MonoMod.Utils.22.1.29.1\lib\net452\MonoMod.Utils.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\IgnoreAccessModifiers.cs" />
<Compile Include="EasyStackPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<Folder Include="Package\plugins\" />
</ItemGroup>
<ItemGroup>
<None Include="Package\manifest.json" />
</ItemGroup>
<ItemGroup>
<Content Include="Package\icon.png" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="JotunnPostBuildTaskWin" Condition="'$(OS)' == 'Windows_NT'">
<Exec Command="powershell.exe -ExecutionPolicy RemoteSigned -File &quot;$(SolutionDir)publish.ps1&quot; -Target &quot;$(ConfigurationName)&quot; -TargetPath &quot;$(TargetDir.TrimEnd('\'))&quot; -TargetAssembly &quot;$(TargetFileName)&quot; -ValheimPath &quot;$(VALHEIM_INSTALL.TrimEnd('\'))&quot; -DeployPath &quot;$(MOD_DEPLOYPATH.TrimEnd('\'))&quot; -ProjectPath &quot;$(ProjectDir.TrimEnd('\'))&quot; " />
</Target>
<PropertyGroup>
<BuildDependsOn>
$(BuildDependsOn);
JotunnPostBuildTaskWin
</BuildDependsOn>
</PropertyGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\JotunnLib.2.10.0\build\JotunnLib.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\JotunnLib.2.10.0\build\JotunnLib.props'))" />
</Target>
</Project>
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# JotunnModStub
Upon building for release, this README.md is copied into the `Package` folder for thunderstore packaging. Remember to also edit the manifest.json and supply your own mod icon.
## Installation (manual)
## Features
## Changelog
## Known issues
You can find the github at:
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{
"name": "EasyStack",
"description": "",
"version_number": "1.3.1",
"website_url": "",
"dependencies": [
"ValheimModding-Jotunn-2.7.9"
]
}
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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("EasyStack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EasyStack")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.1.0")]
[assembly: AssemblyFileVersion("1.3.1.0")]
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// Veilheim
// a Valheim mod
//
// File: IgnoreAccessModifiers.cs
// Project: Veilheim
using System.Security.Permissions;
// SecurityPermision set to minimum
// for skipping access modifiers check from the mono JIT
// The same attribute are added to the assembly when ticking
// Unsafe Code in the Project settings
// This is done here to allow an explanation of the trick and
// not in an outside source you could potentially miss.
#pragma warning disable CS0618 // Type or member is obsolete
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
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# JotunnModStub
Upon building for release, this README.md is copied into the `Package` folder for thunderstore packaging. Remember to also edit the manifest.json and supply your own mod icon.
## Installation (manual)
## Features
## Changelog
## Known issues
You can find the github at:
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Mono.Cecil" publicKeyToken="50cebf1cceb9d05e" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.11.4.0" newVersion="0.11.4.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="Mono.Cecil.Mdb" publicKeyToken="50cebf1cceb9d05e" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.10.4.0" newVersion="0.10.4.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="Mono.Cecil.Pdb" publicKeyToken="50cebf1cceb9d05e" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-0.10.4.0" newVersion="0.10.4.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="HarmonyX" version="2.9.0" targetFramework="net462" />
<package id="JotunnLib" version="2.10.0" targetFramework="net462" />
<package id="Mono.Cecil" version="0.11.4" targetFramework="net462" />
<package id="MonoMod" version="21.9.19.1" targetFramework="net462" />
<package id="MonoMod.RuntimeDetour" version="22.1.29.1" targetFramework="net462" />
<package id="MonoMod.Utils" version="22.1.29.1" targetFramework="net462" />
</packages>