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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("EasyStack")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("EasyStack")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.3.1.0")]
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[assembly: AssemblyFileVersion("1.3.1.0")]
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// Veilheim
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// a Valheim mod
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//
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// File: IgnoreAccessModifiers.cs
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// Project: Veilheim
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using System.Security.Permissions;
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// SecurityPermision set to minimum
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// for skipping access modifiers check from the mono JIT
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// The same attribute are added to the assembly when ticking
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// Unsafe Code in the Project settings
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// This is done here to allow an explanation of the trick and
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// not in an outside source you could potentially miss.
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#pragma warning disable CS0618 // Type or member is obsolete
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[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
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