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2023-01-11 23:26:50 +01:00
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using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("EasyStack")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("EasyStack")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.3.1.0")]
[assembly: AssemblyFileVersion("1.3.1.0")]
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// Veilheim
// a Valheim mod
//
// File: IgnoreAccessModifiers.cs
// Project: Veilheim
using System.Security.Permissions;
// SecurityPermision set to minimum
// for skipping access modifiers check from the mono JIT
// The same attribute are added to the assembly when ticking
// Unsafe Code in the Project settings
// This is done here to allow an explanation of the trick and
// not in an outside source you could potentially miss.
#pragma warning disable CS0618 // Type or member is obsolete
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]