Ayumiwii
|
7368b64861
|
Bridge1_SciFi
Model and textures
Blue and Red
|
2016-03-09 12:25:20 +01:00 |
|
Ayumiwii
|
8c131e226c
|
SciFi_Bridge_Support separated mesh
- Blue and Red
|
2016-03-09 11:17:47 +01:00 |
|
Ayumiwii
|
22ccaf7a8d
|
SciFiBridge_Support with final textures (blue and red)
|
2016-03-08 12:47:14 +01:00 |
|
Ayumiwii
|
c324ddeb0c
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-07 23:16:13 +01:00 |
|
Ayumiwii
|
8b5f0b07a3
|
SciFi Bridge Support (SciFiBridgePillar1)
- mesh with blue and red textures
|
2016-03-07 23:16:05 +01:00 |
|
FakeShemp
|
a5d4bc8cf1
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-07 21:33:22 +01:00 |
|
FakeShemp
|
e4f1ab93cc
|
Get rooted!
|
2016-03-07 21:33:13 +01:00 |
|
Jace
|
d7685a31af
|
Revert "New defender animations"
This reverts commit 8ca6eba0f3.
|
2016-03-07 19:42:02 +01:00 |
|
Jace
|
a598f88f8a
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
# Conflicts:
# Models/Characters/Defender/FirstPersonDefenderBlue.anim
|
2016-03-07 19:39:36 +01:00 |
|
Teejoon
|
8ca6eba0f3
|
New defender animations
|
2016-03-07 19:37:56 +01:00 |
|
Jace
|
0f9208a305
|
Merge remote-tracking branch 'origin/master'
# Conflicts:
# Models/Characters/Assault/FirstPersonAssaultBlue.anim
# Models/Characters/Assault/FirstPersonAssaultRed.anim
|
2016-03-07 17:56:53 +01:00 |
|
Teejoon
|
3a7f782958
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-07 17:51:34 +01:00 |
|
Teejoon
|
4094726d76
|
Assault animations
|
2016-03-07 17:51:16 +01:00 |
|
FakeShemp
|
b5076d66df
|
Colored arrows in blue, red and green
|
2016-03-07 17:13:28 +01:00 |
|
FakeShemp
|
b8ea7acf1d
|
Jag vet inte ens vad det här är
|
2016-03-07 16:17:06 +01:00 |
|
FakeShemp
|
52ea74c5d5
|
reflection map on defender gun
|
2016-03-07 13:50:35 +01:00 |
|
FakeShemp
|
91d2d8d381
|
Reflection map on pickup holder
|
2016-03-07 13:14:27 +01:00 |
|
FakeShemp
|
809a2c082d
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-07 13:01:03 +01:00 |
|
FakeShemp
|
0e95ebc2f2
|
Reflection map on pickups
|
2016-03-07 13:00:57 +01:00 |
|
Tleety
|
0ae736570b
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-07 10:48:11 +01:00 |
|
Tleety
|
56ad6a0241
|
Some health hud things
|
2016-03-07 10:48:00 +01:00 |
|
FakeShemp
|
3018f4ed9e
|
Add missing textures and re-texture ShinyCrystalStone.
|
2016-03-07 10:34:25 +01:00 |
|
FakeShemp
|
ae64f20ffc
|
Add some reflection maps to specular alphas
|
2016-03-04 09:05:12 +01:00 |
|
Jace
|
6451a3f5a5
|
Merge remote-tracking branch 'origin/master'
|
2016-03-04 08:56:43 +01:00 |
|
Jace
|
819f9d1c8f
|
MODELS YES
|
2016-03-04 08:54:38 +01:00 |
|
Ayumiwii
|
093cd1b104
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-04 08:32:47 +01:00 |
|
Ayumiwii
|
c93a86f5c9
|
Secondary weapon models with blue and red textures
|
2016-03-04 08:32:36 +01:00 |
|
Jocke
|
d3be164b69
|
Added new ability, boost, and class icons.
|
2016-03-04 08:22:08 +01:00 |
|
antc13
|
5d7614549b
|
Added Textures to the highgounds. Need some tweaking, but probably better than candyland.
|
2016-03-04 04:18:27 +01:00 |
|
Jace
|
4205e92755
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-04 02:41:56 +01:00 |
|
Jace
|
e68492b348
|
Added defender first person model
|
2016-03-04 02:41:30 +01:00 |
|
FakeShemp
|
071cec14c1
|
A possibility for a new CP beam
|
2016-03-04 01:33:20 +01:00 |
|
FakeShemp
|
caca1db4fb
|
Some hanging bushes for use on geometry edges.
|
2016-03-03 20:59:16 +01:00 |
|
stiffly
|
c82b5716d9
|
Renamed the majority of the sound files to follow the code rules. Also added ShotgunFire.wav and AssaultWeaponFire.wav.
|
2016-03-03 17:28:21 +01:00 |
|
Jace
|
b6dc528bd3
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-03 16:16:13 +01:00 |
|
Jace
|
50922bbc2b
|
Gradient weapon tracer ray, tintable.
|
2016-03-03 16:15:25 +01:00 |
|
maqu14
|
7a6d70787b
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-03 13:26:58 +01:00 |
|
maqu14
|
93b4bab194
|
Added assets and modified the map.
|
2016-03-03 13:26:39 +01:00 |
|
Jace
|
b8baf48e5e
|
Shotgun sounds
|
2016-03-03 03:42:39 +01:00 |
|
viktorljung
|
4e2b71f13a
|
Textured classes
|
2016-03-02 17:04:41 +01:00 |
|
FakeShemp
|
72530423ad
|
Special arrow by Simon's request.
|
2016-03-01 22:34:09 +01:00 |
|
FakeShemp
|
e2801bed3e
|
fix arrows
|
2016-03-01 22:24:50 +01:00 |
|
FakeShemp
|
449da32615
|
A few arrows for your choice.
|
2016-03-01 22:05:44 +01:00 |
|
antc13
|
022890f8f5
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-03-01 14:44:50 +01:00 |
|
antc13
|
bb28bb63da
|
Modified the highground.
|
2016-03-01 14:44:36 +01:00 |
|
FakeShemp
|
1d09801cf4
|
Fix 4k defender weapon texture
|
2016-02-29 16:25:50 +01:00 |
|
stiffly
|
d72b3b4b47
|
Petter's updated ambient music
|
2016-02-29 16:06:51 +01:00 |
|
stiffly
|
cea183a06a
|
Added drum sound
|
2016-02-26 16:43:21 +01:00 |
|
Teejoon
|
651f65a98d
|
Arrow thecture for indicating players :D
|
2016-02-24 17:32:30 +01:00 |
|
Tleety
|
10a611659d
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-24 14:21:31 +01:00 |
|