antc13
|
9b91575cbb
|
Changed Cylinder Shot Texture
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2016-02-10 22:05:05 +01:00 |
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antc13
|
e0ad8b8d45
|
Merge branch 'AssetSorting' of 1.drake.imon.nu:TacticalZ-assets into AssetSorting
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2016-02-10 15:39:09 +01:00 |
|
antc13
|
63a3cc2b2c
|
Added High Ground Models and Resized some models.
|
2016-02-10 15:39:02 +01:00 |
|
Teejoon
|
b49fe60133
|
Merge branch 'AssetSorting' of 1.drake.imon.nu:TacticalZ-assets into AssetSorting
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2016-02-10 14:52:43 +01:00 |
|
Teejoon
|
ee0e65686e
|
FirstPerson animations:
Run
ShootRifle
ReloadSwitch
LeftRight
DownUP
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2016-02-10 14:52:27 +01:00 |
|
viktorljung
|
6ae43521b0
|
Animated Assault
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2016-02-10 00:14:28 +01:00 |
|
antc13
|
c2847a658e
|
Spherical Bullet exported with the new format.
|
2016-02-09 19:38:58 +01:00 |
|
FakeShemp
|
2151ad934d
|
Fix Error.mesh
|
2016-02-08 17:14:52 +01:00 |
|
FakeShemp
|
6ea8038935
|
Merge remote-tracking branch 'origin/master' into AssetSorting
|
2016-02-08 17:12:52 +01:00 |
|
FakeShemp
|
b54a886f94
|
Fixed UVs
|
2016-02-08 17:11:54 +01:00 |
|
FakeShemp
|
01b29c9d4a
|
Defender gun, fixed color
|
2016-02-08 16:44:30 +01:00 |
|
FakeShemp
|
e1a59f633a
|
Most lost models recreated
|
2016-02-08 16:41:02 +01:00 |
|
FakeShemp
|
77e9d6c541
|
Another delete
|
2016-02-08 16:00:06 +01:00 |
|
FakeShemp
|
67ebb6afeb
|
Delete some crap objects
|
2016-02-08 15:56:22 +01:00 |
|
FakeShemp
|
81214b96af
|
New exports
|
2016-02-08 15:50:52 +01:00 |
|
stiffly
|
cfeeb1f880
|
Added a dash sound
|
2016-02-05 16:35:21 +01:00 |
|
FakeShemp
|
f783b28755
|
Everything is sorted but won't work because we need a new export of every file.
|
2016-02-04 11:00:10 +01:00 |
|
stiffly
|
a738763092
|
Double jump "huhh"
|
2016-02-04 10:46:25 +01:00 |
|
stiffly
|
29f8e12346
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
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2016-02-03 15:46:44 +01:00 |
|
stiffly
|
f065a01795
|
breathing woman
|
2016-02-03 15:46:22 +01:00 |
|
FakeShemp
|
49f69101db
|
Delete unnecessaries
|
2016-02-03 12:56:52 +01:00 |
|
stiffly
|
cde9a43029
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-03 10:15:26 +01:00 |
|
stiffly
|
1c2011f126
|
Added petter's ambient music.
|
2016-02-03 10:15:02 +01:00 |
|
antc13
|
c4898d8281
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-02 15:44:24 +01:00 |
|
antc13
|
083dcc0d19
|
Fixed the Capture Point model.
|
2016-02-02 15:44:19 +01:00 |
|
Ayumiwii
|
60fadfe18d
|
Assault weapon model
|
2016-02-02 14:36:55 +01:00 |
|
Ayumiwii
|
f659421ddc
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-02 14:18:02 +01:00 |
|
Ayumiwii
|
1b8f9ece14
|
Remade assault weapon textures, and glowmap
|
2016-02-02 14:17:56 +01:00 |
|
stiffly
|
5bf03ccd54
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-02 13:24:01 +01:00 |
|
stiffly
|
ee71ca8b9d
|
Added hurt sounds.
|
2016-02-02 13:23:35 +01:00 |
|
Ayumiwii
|
415bbd5409
|
AssaultWeapon model with
Red and blue team:
- Textures
- GlowMaps
- SpecularMap
- NormalMap
|
2016-02-02 11:58:07 +01:00 |
|
Ayumiwii
|
763d7c5c0d
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-02 10:15:10 +01:00 |
|
Ayumiwii
|
0c74bc9d81
|
AssaultWeapon with
Texture
NormalMap
SpecularMap
GlowMap
|
2016-02-02 10:14:58 +01:00 |
|
FakeShemp
|
1d7f530790
|
Less prominent grip.
|
2016-02-01 19:51:21 +01:00 |
|
FakeShemp
|
e5399e087f
|
Fix texture sizes on Def gun.
|
2016-02-01 19:18:02 +01:00 |
|
FakeShemp
|
01a73005d4
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-01 18:32:04 +01:00 |
|
FakeShemp
|
d018c8e734
|
Add Defender guns.
|
2016-02-01 18:31:50 +01:00 |
|
Jace
|
091ad5c01b
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-01 15:47:30 +01:00 |
|
Jace
|
1fed98c219
|
Widget space icons
|
2016-02-01 15:47:01 +01:00 |
|
stiffly
|
9b4f9ab2e6
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-02-01 14:34:06 +01:00 |
|
stiffly
|
e85e1471cd
|
Some sounds
|
2016-02-01 14:30:45 +01:00 |
|
antc13
|
785f6d8a90
|
Merge branch 'master' of 1.drake.imon.nu:TacticalZ-assets
|
2016-01-27 18:18:59 +01:00 |
|
antc13
|
b118c1a931
|
Animated Assault with only some joints keyframed. Also added a hexagon for the jump effect. Assault Animation Names & Frames:
Hold Pos: 1-120
Run: 130-190
Walk: 200-260
Crouch: 270-390
Crouch Walk: 400-460
CoolPose1: 470-471
CoolPose2: 480-481
|
2016-01-27 18:18:52 +01:00 |
|
FakeShemp
|
9b2fa74a6d
|
Fix the test spheres.
|
2016-01-27 15:17:12 +01:00 |
|
FakeShemp
|
d0a3743c61
|
Add spec, norm and incd testing spheres
|
2016-01-27 14:44:27 +01:00 |
|
Tleety
|
240508b5b3
|
New grey standard texture
|
2016-01-27 14:27:15 +01:00 |
|
Tleety
|
bf5fd580e0
|
Changed name on the white texture
|
2016-01-27 13:55:00 +01:00 |
|
maqu14
|
e4dc9529f2
|
re:bullet
|
2016-01-25 01:32:33 +01:00 |
|
maqu14
|
1260c6dce7
|
bullet
|
2016-01-25 00:55:25 +01:00 |
|
maqu14
|
e50a163024
|
new crosshair
|
2016-01-25 00:40:46 +01:00 |
|