245 lines
8.3 KiB
C++
245 lines
8.3 KiB
C++
/*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership.
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* The ASF licenses this file to You under the Apache License, Version 2.0
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* (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* $Id: Win32MsgLoader.cpp 570552 2007-08-28 19:57:36Z amassari $
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*/
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// ---------------------------------------------------------------------------
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// Includes
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// ---------------------------------------------------------------------------
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#include <windows.h>
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#include <xercesc/util/PlatformUtils.hpp>
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#include <xercesc/util/XMLMsgLoader.hpp>
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#include <xercesc/util/XMLString.hpp>
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#include <xercesc/util/XMLUni.hpp>
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#include "Win32MsgLoader.hpp"
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// Function prototypes
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BOOL APIENTRY DllMain(HINSTANCE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved);
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// ---------------------------------------------------------------------------
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// Public Constructors and Destructor
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// ---------------------------------------------------------------------------
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HINSTANCE globalModuleHandle;
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BOOL APIENTRY DllMain(HINSTANCE hModule,
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DWORD ul_reason_for_call,
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LPVOID /*lpReserved*/)
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{
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switch (ul_reason_for_call) {
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case DLL_PROCESS_ATTACH:
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globalModuleHandle = hModule;
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break;
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case DLL_THREAD_ATTACH:
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break;
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case DLL_THREAD_DETACH:
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break;
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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XERCES_CPP_NAMESPACE_BEGIN
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// ---------------------------------------------------------------------------
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// Global module handle
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// ---------------------------------------------------------------------------
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Win32MsgLoader::Win32MsgLoader(const XMLCh* const msgDomain) :
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fDomainOfs(0)
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, fModHandle(0)
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, fMsgDomain(0)
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{
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// Try to get the module handle
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fModHandle = globalModuleHandle;
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if (!fModHandle)
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{
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//
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// If we didn't find it, its probably because its a development
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// build which is built as separate DLLs, so lets look for the DLL
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// that we are part of.
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//
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static const char* const privDLLName = "IXUTIL";
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fModHandle = ::GetModuleHandleA(privDLLName);
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// If neither exists, then we give up
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if (!fModHandle)
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{
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// Probably have to call panic here
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}
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}
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// Store the domain name
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fMsgDomain = XMLString::replicate(msgDomain, XMLPlatformUtils::fgMemoryManager);
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// And precalc the id offset we use for this domain
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if (XMLString::equals(fMsgDomain, XMLUni::fgXMLErrDomain))
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fDomainOfs = 0;
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else if (XMLString::equals(fMsgDomain, XMLUni::fgExceptDomain))
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fDomainOfs = 0x2000;
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else if (XMLString::equals(fMsgDomain, XMLUni::fgValidityDomain))
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fDomainOfs = 0x4000;
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else if (XMLString::equals(fMsgDomain, XMLUni::fgXMLDOMMsgDomain))
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fDomainOfs = 0x6000;
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else
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XMLPlatformUtils::panic(PanicHandler::Panic_UnknownMsgDomain);
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}
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Win32MsgLoader::~Win32MsgLoader()
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{
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XMLPlatformUtils::fgMemoryManager->deallocate(fMsgDomain);//delete [] fMsgDomain;
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}
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// ---------------------------------------------------------------------------
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// Implementation of the virtual message loader API
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// ---------------------------------------------------------------------------
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//
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// This is the method that actually does the work of loading a message from
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// the attached resources. Note that we don't use LoadStringW here, since it
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// won't work on Win98. So we go the next level down and do what LoadStringW
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// would have done, since this will work on either platform.
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//
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bool Win32MsgLoader::loadMsg(const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars)
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{
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// In case we error return, and they don't check it...
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toFill[0] = 0;
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// Adjust the message id by the domain offset
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const unsigned int theMsgId = msgToLoad + fDomainOfs;
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//
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// Figure out the actual id the id, adjusting it by the domain offset.
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// Then first we calculate the particular 16 string block that this id
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// is in, and the offset within that block of the string in question.
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//
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const unsigned int theBlock = (theMsgId >> 4) + 1;
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const unsigned int theOfs = theMsgId & 0x000F;
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// Try to find this resource. If we fail to find it, return false
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HRSRC hMsgRsc = ::FindResourceEx
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(
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fModHandle
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, RT_STRING
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, MAKEINTRESOURCE(theBlock)
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, MAKELANGID(LANG_NEUTRAL, SUBLANG_NEUTRAL)
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);
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if (!hMsgRsc)
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return false;
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// We found it, so load the block. If this fails, also return a false
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HGLOBAL hGbl = ::LoadResource(fModHandle, hMsgRsc);
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if (!hGbl)
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return false;
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// Lock this resource into memory. Again, if it fails, just return false
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const XMLCh* pBlock = (const XMLCh*)::LockResource(hGbl);
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if (!pBlock)
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return false;
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//
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// Look through the block for our desired message. Its stored such that
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// the zeroth entry has the length minus the separator null.
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//
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for (unsigned int index = 0; index < theOfs; index++)
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pBlock += *pBlock + 1;
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// Calculate how many actual chars we will end up with
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const XMLSize_t actualChars = ((maxChars < (XMLSize_t)*pBlock) ? maxChars : (XMLSize_t)*pBlock);
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// Ok, finally now copy as much as we can into the caller's buffer
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wcsncpy(toFill, pBlock + 1, actualChars);
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toFill[actualChars] = 0;
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return true;
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}
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bool Win32MsgLoader::loadMsg(const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const XMLCh* const repText1
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, const XMLCh* const repText2
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, const XMLCh* const repText3
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, const XMLCh* const repText4
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, MemoryManager* const manager)
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{
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// Call the other version to load up the message
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if (!loadMsg(msgToLoad, toFill, maxChars))
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return false;
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// And do the token replacement
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XMLString::replaceTokens(toFill, maxChars, repText1, repText2, repText3, repText4, manager);
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return true;
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}
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bool Win32MsgLoader::loadMsg(const XMLMsgLoader::XMLMsgId msgToLoad
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, XMLCh* const toFill
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, const XMLSize_t maxChars
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, const char* const repText1
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, const char* const repText2
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, const char* const repText3
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, const char* const repText4
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, MemoryManager* const manager)
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{
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//
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// Transcode the provided parameters and call the other version,
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// which will do the replacement work.
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//
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XMLCh* tmp1 = 0;
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XMLCh* tmp2 = 0;
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XMLCh* tmp3 = 0;
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XMLCh* tmp4 = 0;
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bool bRet = false;
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if (repText1)
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tmp1 = XMLString::transcode(repText1, manager);
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if (repText2)
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tmp2 = XMLString::transcode(repText2, manager);
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if (repText3)
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tmp3 = XMLString::transcode(repText3, manager);
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if (repText4)
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tmp4 = XMLString::transcode(repText4, manager);
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bRet = loadMsg(msgToLoad, toFill, maxChars, tmp1, tmp2, tmp3, tmp4, manager);
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if (tmp1)
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manager->deallocate(tmp1);//delete [] tmp1;
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if (tmp2)
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manager->deallocate(tmp2);//delete [] tmp2;
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if (tmp3)
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manager->deallocate(tmp3);//delete [] tmp3;
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if (tmp4)
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manager->deallocate(tmp4);//delete [] tmp4;
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return bRet;
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}
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XERCES_CPP_NAMESPACE_END
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