Updated Player.xml for multiple weapons

This commit is contained in:
2016-03-01 16:35:54 +01:00
parent b2eee10602
commit 007dc2aace
5 changed files with 97 additions and 25 deletions
+39 -19
View File
@@ -8,9 +8,10 @@
</c:AABB>
<c:Collidable/>
<c:DefenderWeapon>
<TimeSinceLastFire>1.6944730461160304</TimeSinceLastFire>
<TimeSinceLastFire>95.044877438627367</TimeSinceLastFire>
</c:DefenderWeapon>
<c:DoubleJump/>
<c:SidearmWeapon/>
<c:Health/>
<c:Physics>
<Velocity X="2.30999646e-23" Y="0" Z="1.05272533e-23"/>
@@ -367,7 +368,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.67172915251515519</Time1>
<Time1>0.022133545026491674</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -381,25 +382,37 @@
<Children>
<Entity name="PrimaryAttachment">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/DefenderWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:WeaponAttachment>
<Weapon>DefenderWeapon</Weapon>
</c:WeaponAttachment>
<c:Spawner>
<EntityFile>Schema/Entities/DefenderWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.120430708" Y="-0.228458226" Z="-0.181454539"/>
<Orientation X="0.0104047246" Y="-0.00268179877" Z="0.0428441055"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="SecondaryAttachment">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/SidearmWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:WeaponAttachment>
<Weapon>SidearmWeapon</Weapon>
</c:WeaponAttachment>
<c:Spawner>
<EntityFile>Schema/Entities/SidearmWeaponView.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.120430708" Y="-0.228458226" Z="-0.181454539"/>
<Orientation X="0.0104047246" Y="-0.00268179877" Z="0.0428441055"/>
</c:Transform>
</Components>
<Children/>
</Entity>
@@ -425,6 +438,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>0.13373697879978863</Time1>
<Speed1>1</Speed1>
<AnimationName2></AnimationName2>
<AnimationName3></AnimationName3>
@@ -444,31 +458,37 @@
<Children>
<Entity name="PrimaryAttachment">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/DefenderWeaponWorld.xml</EntityFile>
</c:Spawner>
<c:Transform/>
<c:WeaponAttachment>
<Weapon>DefenderWeapon</Weapon>
<Person>
<ThirdPerson/>
</Person>
</c:WeaponAttachment>
<c:Spawner>
<EntityFile>Schema/Entities/DefenderWeaponWorld.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="SecondaryAttachment">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/AssaultWeaponWorld.xml</EntityFile>
</c:Spawner>
<c:Transform/>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:WeaponAttachment>
<Weapon>AssaultWeapon</Weapon>
<Weapon>SidearmWeapon</Weapon>
<Person>
<ThirdPerson/>
</Person>
</c:WeaponAttachment>
<c:Spawner>
<EntityFile>Schema/Entities/SidearmWeaponWorld.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.158007994" Y="1.03165817" Z="-0.216171086"/>
<Orientation X="-0.0626474619" Y="-0.03413276" Z="0.120247819"/>
</c:Transform>
</Components>
<Children/>
</Entity>