Fixed cubemaps being generated over and over again each frame.

This commit is contained in:
2016-02-25 17:51:40 +01:00
parent 9e6c67596d
commit 0343683678
+1
View File
@@ -17,6 +17,7 @@ void CubeMapPass::LoadTextures(std::string input)
m_CubeMapTextures.push_back(img);
}
GenerateCubeMapTexture();
m_PreviusCubeMapTexture = input;
}
}