Aim fixed for all weapons

This commit is contained in:
viktorljung
2016-03-12 02:39:06 +01:00
parent 2a209c5d8e
commit 060585a388
9 changed files with 268 additions and 138 deletions
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
<Components>
<c:Lifetime>
<Lifetime>1.2000000476837158</Lifetime>
</c:Lifetime>
<c:ExplosionEffect>
<Velocity X="2.08100009" Y="3.37400007" Z="0"/>
<ExplosionOrigin X="0" Y="0" Z="2.91200018"/>
<TimeSinceDeath>1.2000000476837158</TimeSinceDeath>
<Speed>-1</Speed>
<ExplosionDuration>1.2000000476837158</ExplosionDuration>
<EndColor A="0.262745112" B="19.6078434" G="3.92156863" R="0"/>
<Randomness>true</Randomness>
<ColorByDistance>true</ColorByDistance>
</c:ExplosionEffect>
<c:Model>
<GlowIntensity>16.040000915527344</GlowIntensity>
<Resource>Models/Effects/JumpEffectHexagon.mesh</Resource>
<Color A="0" B="1.96078432" G="0" R="3.92156863"/>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.0900000036" Z="-0.00600000005"/>
<Orientation X="1.57000005" Y="0" Z="0"/>
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
</c:Transform>
</Components>
<Children/>
</Entity>
+18 -4
View File
@@ -16,7 +16,7 @@
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-0.00300000003"/>
<Scale X="0.119999997" Y="0.119999997" Z="0.119999997"/>
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
</c:Transform>
</Components>
<Children/>
@@ -33,11 +33,25 @@
<c:Text>
<Content>88</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="0" R="0.392156869"/>
<Color A="1" B="1.25490201" G="0" R="1.25490201"/>
</c:Text>
<c:Transform>
<Position X="0" Y="-0.0141239492" Z="0"/>
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
<Position X="1.53152232e-05" Y="0.0123614743" Z="-8.43336147e-06"/>
<Scale X="0.0299999993" Y="0.0299999993" Z="0.0299999993"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Ammo">
<Components>
<c:Text>
<Content>88</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="1.25490201" G="0" R="1.25490201"/>
</c:Text>
<c:Transform>
<Position X="-5.92374272e-06" Y="-0.00478126714" Z="3.26191866e-06"/>
<Scale X="0.0199999996" Y="0.0199999996" Z="0.0199999996"/>
</c:Transform>
</Components>
<Children/>
@@ -15,7 +15,9 @@
<c:Collidable/>
<c:DashAbility/>
<c:DoubleJump/>
<c:SidearmWeapon/>
<c:SidearmWeapon>
<BaseDamage>10</BaseDamage>
</c:SidearmWeapon>
<c:Health/>
<c:NetworkComponent/>
<c:Physics>
@@ -902,10 +904,10 @@
<c:Transform/>
</Components>
<Children>
<Entity name="DashLeft">
<Entity name="DashRight">
<Components>
<c:Animation>
<AnimationName>DashLeftF</AnimationName>
<AnimationName>DashRightF</AnimationName>
<Time>1</Time>
<Speed>1.7999999523162842</Speed>
<Loop>false</Loop>
@@ -914,10 +916,10 @@
</Components>
<Children/>
</Entity>
<Entity name="DashRight">
<Entity name="DashLeft">
<Components>
<c:Animation>
<AnimationName>DashRightF</AnimationName>
<AnimationName>DashLeftF</AnimationName>
<Time>1</Time>
<Speed>1.7999999523162842</Speed>
<Loop>false</Loop>
@@ -190,11 +190,20 @@
<EntityFile>Schema/Entities/FriendlyAmmoHUD.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="-0.000123942038" Y="-0.100038163" Z="6.82489481e-05"/>
<Position X="-0.000110394583" Y="-0.0891034827" Z="6.07890324e-05"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AmmoShareEffectSpawner">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/AmmoShareEffectView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
@@ -48,116 +48,6 @@
</Entity>
</Children>
</Entity>
<Entity name="ViewModel">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.18578662" Y="-0.216220587" Z="-0.382728696"/>
<Orientation X="0.010279973" Y="-0.00312555139" Z="0.0428142436"/>
</c:Transform>
</Components>
<Children>
<Entity name="WeaponMuzzle">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/RayBlue.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0.00191565475" Y="0.0324025005" Z="-0.2021029"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ReloadSpawner">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/ReloadEffectView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="AmmoHUD">
<Components>
<c:BoneAttachment>
<BoneName>R_Ammo_Joint</BoneName>
<InheritScale>true</InheritScale>
</c:BoneAttachment>
<c:Transform>
<Position X="0.109812573" Y="-0.0832190216" Z="-0.373473197"/>
<Orientation X="0.00118373742" Y="0.077411525" Z="0.00458352407"/>
<Scale X="0.500000119" Y="0.5" Z="0.500000119"/>
</c:Transform>
</Components>
<Children>
<Entity name="Background">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.588235319" B="0" G="0" R="0"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-0.00200000009"/>
<Scale X="0.119999997" Y="0.119999997" Z="0.119999997"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Text">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Ammo">
<Components>
<c:Text>
<Content>38</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:TextFieldReader>
<ParentEntityName></ParentEntityName>
<ComponentType>Sidearm</ComponentType>
<Field>Ammo</Field>
</c:TextFieldReader>
<c:Transform>
<Position X="5.2833886e-05" Y="-0.0407950208" Z="0"/>
<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="MagazineAmmo">
<Components>
<c:Text>
<Content>5</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:TextFieldReader>
<ParentEntityName></ParentEntityName>
<ComponentType>Sidearm</ComponentType>
<Field>MagazineAmmo</Field>
</c:TextFieldReader>
<c:Transform>
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="ActionBlend">
<Components>
<c:Blend>
@@ -190,6 +80,132 @@
</Entity>
</Children>
</Entity>
<Entity name="ViewModel">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Blue/SecondaryWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.18578662" Y="-0.216220587" Z="-0.382728696"/>
<Orientation X="0.010279973" Y="-0.00312555139" Z="0.0428142436"/>
</c:Transform>
</Components>
<Children>
<Entity name="WeaponMuzzle">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/Ray2Red.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="0" Y="0.105000004" Z="-0.256000012"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ReloadSpawner">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/WeaponSidearmReloadEffectView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="AmmunitionHUD">
<Components>
<c:BoneAttachment>
<BoneName>R_Ammo_Joint</BoneName>
</c:BoneAttachment>
<c:Transform>
<Position X="0.109812573" Y="-0.0832190216" Z="-0.373473197"/>
<Orientation X="0.00118373742" Y="0.077411525" Z="0.00458352407"/>
<Scale X="0.400000006" Y="0.400000006" Z="0.400000006"/>
</c:Transform>
</Components>
<Children>
<Entity name="AmmunitionHUDBackground">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
<Color A="0.588235319" B="0" G="0" R="0"/>
</c:Sprite>
<c:Transform>
<Position X="0" Y="0" Z="-0.00300000003"/>
<Scale X="0.119999997" Y="0.119999997" Z="0.119999997"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AmmunitionText">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="MagazineAmmo">
<Components>
<c:Text>
<Content>16</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:TextFieldReader>
<ParentEntityName></ParentEntityName>
<ComponentType>SidearmWeapon</ComponentType>
<Field>MagazineAmmo</Field>
</c:TextFieldReader>
<c:Transform>
<Position X="0" Y="-0.00600000005" Z="0"/>
<Scale X="0.0599999987" Y="0.0599999987" Z="0.0599999987"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Infinity!">
<Components>
<c:Text>
<Content>8</Content>
<Resource>Fonts/DroidSans.ttf,64</Resource>
<Color A="1" B="3.92156863" G="1.17647064" R="0"/>
</c:Text>
<c:Transform>
<Position X="0.0150000006" Y="-0.029000001" Z="0"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
<Scale X="0.0399999991" Y="0.0399999991" Z="0.0399999991"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="FriendlyAmmoAttachment">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/FriendlyAmmoHUD.xml</EntityFile>
</c:Spawner>
<c:Transform>
<Position X="-0.000110394583" Y="-0.0891034827" Z="6.07890324e-05"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="AmmoShareEffectSpawner">
<Components>
<c:Spawner>
<EntityFile>Schema/Entities/AmmoShareEffectView.xml</EntityFile>
</c:Spawner>
<c:Transform/>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>