Aim fixed for all weapons

This commit is contained in:
viktorljung
2016-03-12 02:39:06 +01:00
parent 2a209c5d8e
commit 060585a388
9 changed files with 268 additions and 138 deletions
@@ -15,7 +15,9 @@
<c:Collidable/>
<c:DashAbility/>
<c:DoubleJump/>
<c:SidearmWeapon/>
<c:SidearmWeapon>
<BaseDamage>10</BaseDamage>
</c:SidearmWeapon>
<c:Health/>
<c:NetworkComponent/>
<c:Physics>
@@ -902,10 +904,10 @@
<c:Transform/>
</Components>
<Children>
<Entity name="DashLeft">
<Entity name="DashRight">
<Components>
<c:Animation>
<AnimationName>DashLeftF</AnimationName>
<AnimationName>DashRightF</AnimationName>
<Time>1</Time>
<Speed>1.7999999523162842</Speed>
<Loop>false</Loop>
@@ -914,10 +916,10 @@
</Components>
<Children/>
</Entity>
<Entity name="DashRight">
<Entity name="DashLeft">
<Components>
<c:Animation>
<AnimationName>DashRightF</AnimationName>
<AnimationName>DashLeftF</AnimationName>
<Time>1</Time>
<Speed>1.7999999523162842</Speed>
<Loop>false</Loop>