Aim fixed for all weapons
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@@ -15,7 +15,9 @@
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<c:Collidable/>
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<c:DashAbility/>
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<c:DoubleJump/>
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<c:SidearmWeapon/>
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<c:SidearmWeapon>
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<BaseDamage>10</BaseDamage>
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</c:SidearmWeapon>
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<c:Health/>
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<c:NetworkComponent/>
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<c:Physics>
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@@ -902,10 +904,10 @@
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="DashLeft">
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<Entity name="DashRight">
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<Components>
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<c:Animation>
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<AnimationName>DashLeftF</AnimationName>
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<AnimationName>DashRightF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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@@ -914,10 +916,10 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="DashRight">
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<Entity name="DashLeft">
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<Components>
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<c:Animation>
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<AnimationName>DashRightF</AnimationName>
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<AnimationName>DashLeftF</AnimationName>
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<Time>1</Time>
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<Speed>1.7999999523162842</Speed>
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<Loop>false</Loop>
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