Base work on reimplementing editor GUI
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@@ -8,6 +8,7 @@
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#include "../Core/ResourceManager.h"
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#include "../Core/EntityFilePreprocessor.h"
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#include "../Core/EntityFileParser.h"
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#include "EditorGUI.h"
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class EditorSystem : public ImpureSystem
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{
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@@ -23,8 +24,10 @@ private:
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World* m_EditorWorld;
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SystemPipeline* m_EditorWorldSystemPipeline;
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Camera* m_EditorCamera;
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EntityWrapper m_Widget = EntityWrapper::Invalid;
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EntityWrapper m_Camera = EntityWrapper::Invalid;
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DebugCameraInputController<EditorSystem>* m_DebugCameraInputController;
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EditorGUI* m_EditorGUI;
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void OnEntitySelected(EntityWrapper entity);
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};
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