Renamed CollidableOctreeSystem to FillOctreeSystem.

This commit is contained in:
William Moberg
2016-02-08 14:17:19 +01:00
parent 6610bb974d
commit 11cf85cc73
3 changed files with 9 additions and 9 deletions
@@ -1,11 +1,11 @@
#include "Collision/CollidableOctreeSystem.h"
#include "Collision/FillOctreeSystem.h"
void CollidableOctreeSystem::Update(double dt)
void FillOctreeSystem::Update(double dt)
{
m_Octree->ClearDynamicObjects();
}
void CollidableOctreeSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& component, double dt)
void FillOctreeSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& component, double dt)
{
if (entity.HasComponent("AABB")) {
boost::optional<EntityAABB> absoluteAABB = Collision::EntityAbsoluteAABB(entity);