Added an Queue event for sound emitters.

This commit is contained in:
stiffly
2016-02-08 13:59:35 +01:00
parent 09fb3a6571
commit 12c05d5a1c
+18
View File
@@ -0,0 +1,18 @@
#ifndef Events_PlayQueueOnEntity_h__
#define Events_PlayQueueOnEntity_h__
#include "../Core/Event.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct PlayQueueOnEntity : public Event
{
EntityWrapper Emitter;
std::vector<std::string> FilePaths;
};
}
#endif