The win sound plays on win screen
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@@ -81,6 +81,7 @@ private:
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void setSoundProperties(Source* source, ComponentWrapper* soundComponent);
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float getDurationSeconds(Source* source);
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float getTimeOffsetSeconds(Source* source);
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void setTimeOffsetSeconds(Source* source, float timeOffset);
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// Specific logic
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void playSound(Source* source);
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