Merge fix
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@@ -24,8 +24,7 @@ void SoundSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& cComp
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}
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void SoundSystem::Update(double dt)
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{
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}
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{ }
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bool SoundSystem::OnPlayerSpawned(const Events::PlayerSpawned &e)
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{
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@@ -129,23 +128,23 @@ bool SoundSystem::OnPlayerDamage(const Events::PlayerDamage & e)
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bool SoundSystem::OnPlayerDeath(const Events::PlayerDeath & e)
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{
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if (e.PlayerID == m_LocalPlayer.ID) {
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Events::PlaySoundOnEntity ev;
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ev.EmitterID = createChildEmitter(m_LocalPlayer);
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ev.FilePath = "Audio/die/die2.wav"; // should random between a bunch
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m_EventBroker->Publish(ev);
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}
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//if (e.PlayerID == m_LocalPlayer.ID) {
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Events::PlaySoundOnEntity ev;
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ev.EmitterID = createChildEmitter(m_LocalPlayer);
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ev.FilePath = "Audio/die/die2.wav"; // should random between a bunch
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m_EventBroker->Publish(ev);
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//}
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return false;
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}
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bool SoundSystem::OnPlayerHealthPickup(const Events::PlayerHealthPickup & e)
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{
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if (e.PlayerHealedID == m_LocalPlayer.ID) {
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Events::PlaySoundOnEntity ev;
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ev.EmitterID = createChildEmitter(m_LocalPlayer);
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ev.FilePath = "Audio/pickup/pickup2.wav";
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m_EventBroker->Publish(ev);
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}
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//if (e.PlayerHealedID == m_LocalPlayer.ID) {
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Events::PlaySoundOnEntity ev;
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ev.EmitterID = createChildEmitter(m_LocalPlayer);
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ev.FilePath = "Audio/pickup/pickup2.wav";
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m_EventBroker->Publish(ev);
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//}
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return false;
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}
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