Merge remote-tracking branch 'origin/master' into Kill-streak-sounds
# Conflicts: # resources/DefaultConfig.ini
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@@ -363,7 +363,7 @@ bool SoundManager::OnPlayerSpawned(const Events::PlayerSpawned &e)
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if (m_TempPleaseDeleteMeASAP) {
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return true;
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}
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m_CurrentBGMCombo = createSource("Audio/bgm/layer2.wav");
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m_CurrentBGMCombo = createSource("Audio/BGM/Layer2.wav");
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m_CurrentBGMCombo->Type = SoundType::BGM;
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alSourcei(m_CurrentBGMCombo->ALsource, AL_LOOPING, 1);
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setGain(m_CurrentBGMCombo, 0);
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