Merge remote-tracking branch 'origin/master' into Kill-streak-sounds

# Conflicts:
#	resources/DefaultConfig.ini
This commit is contained in:
stiffly
2016-03-03 17:32:04 +01:00
154 changed files with 24530 additions and 1614 deletions
@@ -88,7 +88,7 @@ void DefenderWeaponBehaviour::fireShell(WeaponInfo& wi)
EntityWrapper spawner = weaponModelEntity.FirstChildByName("WeaponMuzzle");
Events::PlaySoundOnEntity e;
e.EmitterID = weaponModelEntity.ID;
e.FilePath = "Audio/laser/laser1.wav";
e.FilePath = "Audio/weapon/Shotgun/ShotgunFire.wav";
m_EventBroker->Publish(e);
for (auto& angles : pelletAngles) {
glm::vec3 direction = Transform::AbsoluteOrientation(spawner) * glm::quat(glm::vec3(angles, 0.f)) * glm::vec3(0, 0, -1);