Packets now dynamically allocates more memory when they need it.
Increased local receive buffer for Client and Server() and removed the magic number that was used
In Server.h and Client.h
(char readBuffer[INPUTSIZE] = { 0 }).
Packets start size has now been increased to 512 bytes.
Changed ComponentInfo::FieldsInOrder to store strings instead of pointers.
Removed HasEntity() and are now using ValidEntity() instead.
This commit is contained in:
@@ -14,6 +14,7 @@ struct ComponentInfo
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struct Field_t
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{
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std::string Name;
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std::string Type;
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unsigned int Offset;
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unsigned int Stride;
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@@ -21,7 +22,7 @@ struct ComponentInfo
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std::string Name;
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std::unordered_map<std::string, Field_t> Fields;
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std::vector<const Field_t*> FieldsInOrder;
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std::vector<std::string> FieldsInOrder;
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Meta_t Meta;
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std::shared_ptr<char> Defaults = nullptr;
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};
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