Jocke 236230d12c Packets now dynamically allocates more memory when they need it.
Increased local receive buffer for Client and Server() and removed the magic number that was used
In Server.h and Client.h
(char readBuffer[INPUTSIZE] = { 0 }).
Packets start size has now been increased to 512 bytes.
Changed ComponentInfo::FieldsInOrder to store strings instead of pointers.
Removed HasEntity() and are now using ValidEntity() instead.
2016-01-12 12:00:19 +01:00
2016-01-11 14:35:15 +01:00
2015-12-08 17:42:59 +01:00
2016-01-11 14:35:15 +01:00
2015-12-15 17:11:11 +01:00
2015-11-20 15:07:16 +01:00
2015-11-20 15:01:37 +01:00
2015-11-30 17:02:24 +01:00
2016-01-11 14:35:41 +01:00

Bundled libraries

Libraries bundled along with binaries for Windows (MSVC14), available as a submodule in the deps directory of the source tree.

Project Version License
GLFW 3.1.2 zlib/libpng License
GLM 0.9.7.1 MIT License
GLEW 1.13.0 Modified BSD License, Mesa 3-D License, Khronos License
Assimp 3.1.1 BSD 3-Clause License
zlib 1.28 zlib License
libpng 1.6.19 libpng License
Xerces-C++ 3.1.2 Apache License Version 2.0
ImGui 2015-12-12 MIT License
**nativefiledialog 2016-01-08 https://github.com/mlabbe/nativefiledialog/blob/master/LICENSE

External libraries

Libraries that are too big to be bundled with the project.

Project Version License Root folder environment variable (Windows)
Boost 1.60.0+ Boost Software License, Version 1.0 BOOST_ROOT
S
Description
No description provided
Readme 48 MiB
Languages
C++ 84.4%
CMake 9.9%
GLSL 5.2%
Inno Setup 0.2%
C 0.2%