No longer using a variable to see if we're in editor mode.

This commit is contained in:
stiffly
2016-02-08 16:52:35 +01:00
parent aa5878d6df
commit 2c64ffc3d1
3 changed files with 12 additions and 19 deletions
+1 -2
View File
@@ -49,7 +49,7 @@ class SoundManager
{
public:
SoundManager() { }
SoundManager(World* world, EventBroker* eventBroker, bool editorMode);
SoundManager(World* world, EventBroker* eventBroker);
~SoundManager();
// Update emitters / listener
void Update(double dt);
@@ -93,7 +93,6 @@ private:
float m_BGMVolumeChannel = 1.0f;
float m_SFXVolumeChannel = 1.0f;
bool m_EditorEnabled = false;
EntityWrapper m_LocalPlayer = EntityWrapper();
// Events