No longer using a variable to see if we're in editor mode.

This commit is contained in:
stiffly
2016-02-08 16:52:35 +01:00
parent aa5878d6df
commit 2c64ffc3d1
3 changed files with 12 additions and 19 deletions
+1 -1
View File
@@ -74,7 +74,7 @@ Game::Game(int argc, char* argv[])
}
// Create the sound manager
m_SoundManager = new SoundManager(m_World, m_EventBroker, true);
m_SoundManager = new SoundManager(m_World, m_EventBroker);
// Create Octrees
m_OctreeCollision = new Octree<EntityAABB>(AABB(glm::vec3(-100), glm::vec3(100)), 4);