We can now send more data with UDP than previously, the splitting seems to work fine but receiving has some problems.

This commit is contained in:
Jocke
2016-03-09 18:26:33 +01:00
parent 3828616b60
commit 3209e36176
9 changed files with 161 additions and 54 deletions
+2 -1
View File
@@ -59,10 +59,11 @@ public:
void UpdateSize();
char* ReadData(int SizeOfData);
void ChangePacketID(unsigned int& packetID);
void ChangeSequenceNumber(int sequenceNumber, int sequenceLength);
void ChangeSequenceNumber(int sequenceNumber, int sequenceLength, int groupNumber);
size_t Size() { return m_Offset; };
char* Data() { return m_Data; };
MessageType GetMessageType();
size_t Group();
size_t DataReadSize() { return m_ReturnDataOffset; }
size_t MaxSize() { return m_MaxPacketSize; }
size_t HeaderSize() { return m_HeaderSize; }
@@ -14,6 +14,7 @@ struct PlayerDefinition {
unsigned short TCPPort;
// use for tcp connections
boost::shared_ptr<boost::asio::ip::tcp::socket> TCPSocket;
int PacketGroup = 1;
};
#endif
+8 -2
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@@ -1,6 +1,7 @@
#ifndef UDPClient_h__
#define UDPClient_h__
#include <map>
#include <algorithm>
#include <boost/asio.hpp>
#include "Network/NetworkClient.h"
@@ -15,18 +16,23 @@ public:
void Connect(std::string playerName, std::string address, int port);
void Disconnect();
void Receive(Packet& packet);
void Send(Packet & packet);
void ReceivePackets();
void Send(Packet& packet);
void Broadcast(Packet& packet, int port);
bool IsSocketAvailable();
// Returns false if no packets are available
bool GetNextPacket(Packet& packet);
private:
// Assio UDP logic
boost::asio::io_service m_IOService;
boost::asio::ip::udp::endpoint m_ReceiverEndpoint;
boost::shared_ptr<boost::asio::ip::udp::socket> m_Socket;
int lastReceivedSnapshotGroup = 0;
int readBuffer();
PacketID m_SendPacketID = 0;
//map:(packetGroup, vector:(pair:(groupIndex, packetData)))
std::map<unsigned int, std::vector<std::pair<unsigned int, boost::shared_ptr<char>>>> packetSegmentMap;
std::map<unsigned int, std::vector<std::pair<int, boost::shared_ptr<char>>>> m_PacketSegmentMap;
bool hasReceivedPacket(int packetGroup, int groupIndex);
};
#endif
+1 -1
View File
@@ -3,7 +3,7 @@
#include "NetworkServer.h"
#include <boost/asio/ip/udp.hpp>
#define MAXPACKETSIZE 32000
#define MAXPACKETSIZE 64000
class UDPServer : public NetworkServer
{
+8 -6
View File
@@ -50,13 +50,15 @@ void Client::Update()
{
m_EventBroker->Process<Client>();
while (m_Unreliable.IsSocketAvailable()) {
// Packet will get real data in receive
Packet packet(MessageType::Invalid);
m_Unreliable.Receive(packet);
if (packet.GetMessageType() == MessageType::Connect) {
parseUDPConnect(packet);
m_Unreliable.ReceivePackets();
}
// Packet will get real data in GetNextPacket()
Packet parsedPacket(MessageType::Invalid);
while (m_Unreliable.GetNextPacket(parsedPacket)) {
if (parsedPacket.GetMessageType() == MessageType::Connect) {
parseUDPConnect(parsedPacket);
} else {
parseMessageType(packet);
parseMessageType(parsedPacket);
}
}
+19 -5
View File
@@ -3,16 +3,22 @@
Packet::Packet(MessageType type, unsigned int& packetID)
{
m_Data = new char[m_MaxPacketSize];
Init(type, packetID, 1, 1 , -1);
Init(type, packetID, 1, 1, -1);
}
// Create message
Packet::Packet(char* data, const size_t sizeOfPacket)
{
// Create message header
// allocate memory for size of packet, sequenceNumber and totalPacketesInSequence
m_ReturnDataOffset = 0;
m_Offset = 0;
// Resize message
m_MaxPacketSize = sizeOfPacket;
// Copy data newly allocated memory
m_Data = new char[sizeOfPacket];
unsigned int dummy = 0;
Init(MessageType::Invalid, dummy, 0, 0, 0);
memcpy(m_Data, data, sizeOfPacket);
m_Offset = sizeOfPacket;
}
@@ -119,7 +125,7 @@ void Packet::ReconstructFromData(char * data, size_t sizeOfData)
void Packet::UpdateSize()
{
int whatisoffset = m_Offset;
memcpy(m_Data, &m_Offset, sizeof(int));
memcpy(m_Data + packetSizeOffset, &m_Offset, sizeof(int));
}
char * Packet::ReadData(int sizeOfData)
@@ -140,10 +146,11 @@ void Packet::ChangePacketID(unsigned int & packetID)
memcpy(m_Data + packetIDOffset, &packetID, sizeof(int));
}
void Packet::ChangeSequenceNumber(int groupIndex, int groupSize)
void Packet::ChangeSequenceNumber(int groupIndex, int groupSize, int groupNumber)
{
memcpy(&groupIndex, m_Data + groupIndexOffset, sizeof(int));
memcpy(&groupSize, m_Data + groupSizeOffset, sizeof(int));
memcpy(m_Data + groupIndexOffset, &groupIndex, sizeof(int));
memcpy(m_Data + groupSizeOffset, &groupSize, sizeof(int));
memcpy(m_Data + groupOffset, &groupNumber, sizeof(int));
}
MessageType Packet::GetMessageType()
@@ -153,6 +160,13 @@ MessageType Packet::GetMessageType()
return messagType;
}
size_t Packet::Group()
{
size_t groupNumber;
memcpy(&groupNumber, m_Data + groupOffset, sizeof(int));
return groupNumber;
}
size_t Packet::GroupIndex()
{
size_t groupIndex;
+1
View File
@@ -171,6 +171,7 @@ void Server::sendSnapshot()
Packet packet(MessageType::Snapshot);
addInputCommandsToPacket(packet);
addPlayersToPacket(packet, EntityID_Invalid);
//addChildrenToPacket(packet, EntityID_Invalid);
unreliableBroadcast(packet);
}
+106 -23
View File
@@ -3,12 +3,10 @@
using namespace boost::asio::ip;
UDPClient::UDPClient()
{
}
{ }
UDPClient::~UDPClient()
{
}
{ }
void UDPClient::Connect(std::string playerName, std::string address, int port)
{
@@ -27,12 +25,18 @@ void UDPClient::Disconnect()
void UDPClient::Receive(Packet& packet)
{
int bytesRead = readBuffer();
if (bytesRead > 0) {
packet.ReconstructFromData(m_ReadBuffer, bytesRead);
}
// int bytesRead = readBuffer();
//if (bytesRead > 0) {
// packet.ReconstructFromData(m_ReadBuffer, bytesRead);
//}
}
void UDPClient::ReceivePackets()
{
readBuffer();
}
int UDPClient::readBuffer()
{
if (!m_Socket) {
@@ -40,36 +44,67 @@ int UDPClient::readBuffer()
}
boost::system::error_code error;
// Peek header
m_Socket->receive(boost
m_Socket->receive(boost
::asio::buffer((void*)m_ReadBuffer, 5 * sizeof(int)),
boost::asio::ip::udp::socket::message_peek, error);
boost::asio::ip::udp::socket::message_peek, error);
int sizeOfPacket = 0;
memcpy(&sizeOfPacket, m_ReadBuffer, sizeof(int));
int packetID = 0;
memcpy(&packetID, m_ReadBuffer + 4 * sizeof(int), sizeof(int));
if (sizeOfPacket == 0) {
return 0;
}
int packetGroup = 0;
memcpy(&packetGroup, m_ReadBuffer + sizeof(int), sizeof(int));
int packetGroupIndex = 0;
memcpy(&packetGroupIndex, m_ReadBuffer + 2 * sizeof(int), sizeof(int));
int packetGroupSize = 0;
memcpy(&packetGroupSize, m_ReadBuffer + 3 * sizeof(int), sizeof(int));
//LOG_INFO("Packet group: %i. Group index: %i. Group size: %i", packetGroup, packetGroupIndex, packetGroupSize);
//LOG_INFO("Packet size: %i.", sizeOfPacket);
if (sizeOfPacket > m_Socket->available()) {
LOG_WARNING("UDPClient::readBuffer(): We haven't got the whole packet yet.");
// return;
}
// if the buffer is to small increase the size of it
if (sizeOfPacket > m_BufferSize) {
delete[] m_ReadBuffer;
m_ReadBuffer = new char[sizeOfPacket];
m_BufferSize = sizeOfPacket;
}
boost::shared_ptr<char> packetData(new char[sizeOfPacket]);
// Read the message
size_t bytesReceived = m_Socket->receive_from(boost
::asio::buffer((void*)(m_ReadBuffer),
::asio::buffer((void*)(packetData.get()),
sizeOfPacket),
m_ReceiverEndpoint, 0, error);
if (error) {
//LOG_ERROR("receive: %s", error.message().c_str());
LOG_ERROR("receive: %s", error.message().c_str());
}
// Might want to do this earlier when i figure out a good way to
// remove data from network buffer.
if (hasReceivedPacket(packetGroup, packetGroupIndex)) {
return 0;
}
//std::map<unsigned int, std::vector<std::pair<unsigned int, boost::shared_ptr<char>>>> packetSegmentMap;
// If group exists
if (m_PacketSegmentMap.find(packetGroup) != m_PacketSegmentMap.end()) {
m_PacketSegmentMap.at(packetGroup).push_back(std::make_pair(packetGroupIndex, std::move(packetData)));
} else { // Create group and add element
m_PacketSegmentMap[packetGroup].push_back(std::make_pair(packetGroupIndex, std::move(packetData)));
}
// new char [sizeOfPacket] save in map with packetID as key
return bytesReceived;
}
bool UDPClient::hasReceivedPacket(int packetGroup, int groupIndex)
{
if (m_PacketSegmentMap.find(packetGroup) != m_PacketSegmentMap.end()) {
const std::vector<std::pair<int, boost::shared_ptr<char>>>& loopPacketGroup = m_PacketSegmentMap.at(packetGroup);
for (size_t i = 0; i < loopPacketGroup.size(); i++) {
if (loopPacketGroup.at(i).first == groupIndex) {
return true;
}
}
}
return false;
}
void UDPClient::Send(Packet& packet)
{
packet.UpdateSize();
@@ -77,7 +112,7 @@ void UDPClient::Send(Packet& packet)
packet.Data(),
packet.Size()),
m_ReceiverEndpoint, 0);
}
}
void UDPClient::Broadcast(Packet& packet, int port)
{
@@ -93,8 +128,56 @@ void UDPClient::Broadcast(Packet& packet, int port)
bool UDPClient::IsSocketAvailable()
{
if (!m_Socket) {
if (!m_Socket) {
return false;
}
return m_Socket->available();
}
}
bool UDPClient::GetNextPacket(Packet & packet)
{
// A duplicate packet should not be present in the vector!
// Soo we will assume that this is true and only look if size
// of vector is correct.
std::map<unsigned int, std::vector<std::pair<int, boost::shared_ptr<char>>>>::iterator it = m_PacketSegmentMap.begin();
while (it != m_PacketSegmentMap.end()) {
// pair(Group index, packetData)
std::vector<std::pair<int, boost::shared_ptr<char>>>& currentVector = it->second;
Packet headerInfoPacket(currentVector.at(0).second.get(), packet.HeaderSize());
int groupSize = headerInfoPacket.GroupSize();
//LOG_INFO("UDPClient::GetNextPacket: Packet group : %i.Group index : %i.Group size : %i. lastReceivedSnapshotGroup: %i. MessageType(Ples 4): %i", headerInfoPacket.Group(), headerInfoPacket.GroupIndex(), groupSize, lastReceivedSnapshotGroup, headerInfoPacket.GetMessageType());
//LOG_INFO("UDPClient::GetNextPacket: Packet group : %i.lastReceivedSnapshotGroup: %i. MessageType(Ples 4): %i", headerInfoPacket.Group(), lastReceivedSnapshotGroup, headerInfoPacket.GetMessageType());
int mapSize = m_PacketSegmentMap.size();
if (mapSize > 5) {
it = m_PacketSegmentMap.erase(it);
LOG_INFO("The map is increasing in size, size is %i", mapSize);
continue;
}
if (headerInfoPacket.GetMessageType() == MessageType::Snapshot && lastReceivedSnapshotGroup > headerInfoPacket.Group()) {
it = m_PacketSegmentMap.erase(it);
continue;
//LOG_INFO("Deleted old entry");
}
if (currentVector.size() == groupSize) {
std::sort(currentVector.begin(), currentVector.end());
// Add the first packet in vector
packet.ReconstructFromData(currentVector.at(0).second.get(), packet.HeaderSize());
// Add the rest of the packets.
int sizeOfData = 0;
for (size_t i = 0; i < currentVector.size(); i++) {
memcpy(&sizeOfData, currentVector.at(i).second.get(), sizeof(int));
packet.WriteData(currentVector.at(i).second.get() + packet.HeaderSize(), sizeOfData - packet.HeaderSize());
}
if (headerInfoPacket.GetMessageType() == MessageType::Snapshot) {
lastReceivedSnapshotGroup = packet.Group();
}
// No need to get next it as we are returning.
//LOG_INFO("Packet parsed");
m_PacketSegmentMap.erase(it);
return true;
} else {
++it;
}
}
return false;
}
+15 -16
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@@ -12,22 +12,25 @@ UDPServer::UDPServer(int port)
UDPServer::~UDPServer()
{ }
// TODO: Fix correct groups
void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
{
packet.UpdateSize();
try {
//Debug
int debugTheSixeOfpacket = packet.Size();
//Debug end
// Remove header from packet.
packet.ReadData(packet.HeaderSize());
int bytesSent = 0;
int totalBytesSent = 0;
int sequenceNumber = 1;
int totalMessages = std::ceil(packet.Size() / MAXPACKETSIZE);
int totalMessages = std::ceil((float)packet.Size() / MAXPACKETSIZE);
int packetDataSent = 0;
int packetDataSize = packet.Size() - packet.HeaderSize();
while (packetDataSize > packetDataSent) {
Packet splitPacket(packet.GetMessageType(), playerDefinition.PacketID);
splitPacket.ChangeSequenceNumber(sequenceNumber, totalMessages);
splitPacket.ChangeSequenceNumber(sequenceNumber, totalMessages, playerDefinition.PacketGroup);
int amountToSend = packetDataSize - packetDataSent;
if (amountToSend > MAXPACKETSIZE) {
amountToSend = MAXPACKETSIZE;
@@ -36,26 +39,22 @@ void UDPServer::Send(Packet& packet, PlayerDefinition & playerDefinition)
splitPacket.UpdateSize();
// Remove header size from bytes sent soo that we only
// count data in the packet
bytesSent += m_Socket->send_to(
boost::asio::buffer(splitPacket.Data() + bytesSent, splitPacket.Size()),
int bytesSent = 0;
bytesSent = m_Socket->send_to(
boost::asio::buffer(splitPacket.Data(), splitPacket.Size()),
playerDefinition.Endpoint,
0);
packetDataSent = bytesSent - splitPacket.HeaderSize();
packetDataSent += bytesSent - splitPacket.HeaderSize();
totalBytesSent += bytesSent;
// LOG_INFO("bytesSent size %i, groupIndex: %i. Number of packets: %i", bytesSent, sequenceNumber, totalMessages);
++sequenceNumber;
int packetsise = splitPacket.ReadPrimitive<int>();
int groopOffset = splitPacket.ReadPrimitive<int>();
int groopIndes = splitPacket.ReadPrimitive<int>();
int groopSiseOffset = splitPacket.ReadPrimitive<int>();
int mezzagetype = splitPacket.ReadPrimitive<int>();
int pakketIDOffset = splitPacket.ReadPrimitive<int>();
}
playerDefinition.PacketGroup++;
} catch (const boost::system::system_error& e) {
LOG_INFO(e.what());
// TODO: Clean up invalid endpoints out of m_ConnectedPlayers later
playerDefinition.Endpoint = boost::asio::ip::udp::endpoint();
}
}
// Send back to endpoint of received packet
void UDPServer::Send(Packet & packet)