removed debug info.

This commit is contained in:
Jocke
2016-03-11 11:01:10 +01:00
parent a8a4b5d2a2
commit 33627f917c
7 changed files with 28 additions and 44 deletions
+4 -3
View File
@@ -164,7 +164,7 @@ void Server::reliableBroadcast(Packet& packet)
void Server::unreliableBroadcast(Packet& packet)
{
m_Unreliable.SendToConnectedPlayers(packet, m_ConnectedPlayers);
m_Unreliable.SendToConnectedPlayers(packet, m_ConnectedPlayers);
}
// Send snapshot fields
@@ -317,7 +317,7 @@ void Server::checkForTimeOuts()
}
}
}
for (size_t i = 0; i < playersToRemove.size(); i++) {
for (int i = playersToRemove.size() - 1; i >= 0; i--) {
disconnect(playersToRemove.at(i));
}
}
@@ -360,6 +360,7 @@ void Server::parseTCPConnect(Packet & packet)
// Ska vara till lagd i TCPServer receive
PlayerID playerID = getPlayerIDFromEndpoint();
if (playerID == -1) {
LOG_INFO("Server::parseTCPConnect: Not connected");
return;
}
// Create a new player
@@ -382,7 +383,7 @@ void Server::parseTCPConnect(Packet & packet)
Packet connnectPacket(MessageType::Connect, m_ConnectedPlayers.at(playerID).PacketID);
// Write playerID to packet
connnectPacket.WritePrimitive(playerID);
m_Reliable.Send(connnectPacket);
m_Reliable.Send(connnectPacket, m_ConnectedPlayers.at(playerID));
Packet firstSnapshot(MessageType::Snapshot);
addInputCommandsToPacket(firstSnapshot);