Servers now show up in the server list.
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@@ -6,8 +6,10 @@
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#include "Core/ResourceManager.h"
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#include "Core/Event.h"
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#include "Systems/SpawnerSystem.h"
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#include "Core/EventBroker.h"
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#include "Network/ESearchForServers.h"
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#include "Network/EDisplayServerlist.h"
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class ServerListSystem : public PureSystem
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{
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@@ -20,8 +22,8 @@ public:
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private:
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IRenderer* m_Renderer;
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//EventRelay<ServerListSystem, Events::SomeEventLol> m_EServerListRecieved;
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//bool OnServerListRecieved(const Events::SomeEventLol& e)
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EventRelay<ServerListSystem, Events::DisplayServerlist> m_EServerListRecieved;
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bool OnServerListRecieved(const Events::DisplayServerlist& e);
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};
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#endif
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