Changed the structure of the Animation Data in both Exporter & Importer.
This commit is contained in:
@@ -70,7 +70,7 @@ public:
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virtual void WriteBinary(std::ostream& out)
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{
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out.write((char*)&hasSkin, sizeof(bool));
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//out.write((char*)&hasSkin, sizeof(bool));
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out.write((char*)&NumVertices, sizeof(int));
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out.write((char*)&NumIndices, sizeof(int));
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for (auto aVertex : Vertices) {
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@@ -214,26 +214,28 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
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jointIt.reset();
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}*/
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MItDag jointIt(MItDag::TraversalType::kDepthFirst, MFn::kJoint);
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unsigned int jointID = 0;
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int currentFrame = startFrame;
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while (currentFrame < endFrame) { // ANDREAS
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Animation::Keyframe thisKeyFrame;
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thisKeyFrame.Index = currentFrame - startFrame;
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thisKeyFrame.Time = thisKeyFrame.Index * oneDivSixty;
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while (!jointIt.isDone()) {
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int currentFrame = startFrame;
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Animation::JointAnimation thisJointAnimation;
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bool haxBool = false;
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while (currentFrame < endFrame) {
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Animation::JointAnimation::KeyFrame thisKeyFrame;
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//thisKeyFrame.Index = currentFrame - startFrame;
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//thisKeyFrame.Time = thisKeyFrame.Index * oneDivSixty;
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MAnimControl::setCurrentTime(MTime(currentFrame, MTime::kNTSCField));
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MTime time = MAnimControl::currentTime();
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MAnimControl::setCurrentTime(MTime(currentFrame, MTime::kNTSCField));
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MTime time = MAnimControl::currentTime();
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MItDag jointIt(MItDag::TraversalType::kDepthFirst, MFn::kJoint);
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unsigned int jointID = 0;
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while (!jointIt.isDone()) {
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MFnTransform thisJoint(jointIt.currentItem());
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MMatrix transformationMatrix = thisJoint.transformationMatrix();
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double doubleMat[4][4];
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if (currentFrame != startFrame){
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Animation::Keyframe::JointProperty joint;
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if (currentFrame != startFrame) {
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//Animation::JointAnimation joint;
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doubleMat[0][0] = joinCheckMap[thisJoint.name().asChar()][0][0];
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doubleMat[0][1] = joinCheckMap[thisJoint.name().asChar()][0][1];
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@@ -255,9 +257,53 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
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MMatrix LastJointMatrix(doubleMat);
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//Is same as last KeyFrame
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if (LastJointMatrix.isEquivalent(transformationMatrix)) {
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jointID++;
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jointIt.next();
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//jointID++;
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//jointIt.next();
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currentFrame++;
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haxBool = false;
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continue;
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} else if(!haxBool){
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haxBool = true;
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MTransformationMatrix TransformationMatrix = LastJointMatrix;
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MObject jointOrientObj = thisJoint.attribute("jointOrient");
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MFnNumericAttribute jointOrient(jointOrientObj);
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double jointOrientDouble[3];
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jointOrient.getDefault(jointOrientDouble[0], jointOrientDouble[1], jointOrientDouble[2]);
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//MGlobal::displayError(MString() + "Joint Matrix: ");
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//MGlobal::displayError(MString() + Matrix.asMatrix()[0][0] + " " + Matrix.asMatrix()[0][1] + " " + Matrix.asMatrix()[0][2] + " " + Matrix.asMatrix()[0][3]);
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//MGlobal::displayError(MString() + Matrix.asMatrix()[1][0] + " " + Matrix.asMatrix()[1][1] + " " + Matrix.asMatrix()[1][2] + " " + Matrix.asMatrix()[1][3]);
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//MGlobal::displayError(MString() + Matrix.asMatrix()[2][0] + " " + Matrix.asMatrix()[2][1] + " " + Matrix.asMatrix()[2][2] + " " + Matrix.asMatrix()[2][3]);
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//MGlobal::displayError(MString() + Matrix.asMatrix()[3][0] + " " + Matrix.asMatrix()[3][1] + " " + Matrix.asMatrix()[3][2] + " " + Matrix.asMatrix()[3][3]);
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MEulerRotation joEuler(jointOrientDouble[0], jointOrientDouble[1], jointOrientDouble[2]);
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MQuaternion jo = joEuler.asQuaternion();
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double tmp[4];
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TransformationMatrix.getRotationQuaternion(tmp[0], tmp[1], tmp[2], tmp[3]);
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MQuaternion rotation(tmp);
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rotation = rotation * jo;
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rotation.get(tmp);
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//Animation::JointAnimation::KeyFrame keyframe;
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Animation::JointAnimation::KeyFrame previousKeyFrame;
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previousKeyFrame.Index = currentFrame - startFrame - 1;
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previousKeyFrame.Time = previousKeyFrame.Index * oneDivSixty;
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previousKeyFrame.Rotation[0] = tmp[0];
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previousKeyFrame.Rotation[1] = tmp[1];
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previousKeyFrame.Rotation[2] = tmp[2];
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previousKeyFrame.Rotation[3] = tmp[3];
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TransformationMatrix.getTranslation(MSpace::kTransform).get(tmp);
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previousKeyFrame.Position[0] = tmp[0];
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previousKeyFrame.Position[1] = tmp[1];
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previousKeyFrame.Position[2] = tmp[2];
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TransformationMatrix.getScale(tmp, MSpace::kTransform);
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previousKeyFrame.Scale[0] = tmp[0];
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previousKeyFrame.Scale[1] = tmp[1];
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previousKeyFrame.Scale[2] = tmp[2];
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thisJointAnimation.m_KeyFrames.push_back(previousKeyFrame);
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}
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}
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@@ -280,31 +326,35 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
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joinCheckMap[thisJoint.name().asChar()][3][2] = doubleMat[3][2];
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joinCheckMap[thisJoint.name().asChar()][3][3] = doubleMat[3][3];
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MPlug thisJointBindPose = thisJoint.findPlug("bindPose");
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MDataHandle DataHandle;
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thisJointBindPose.getValue(DataHandle);
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MFnMatrixData MartixFn(DataHandle.data());
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MMatrix thisJointBindPoseMatrix = MartixFn.matrix();
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MFnTransform Parent(thisJoint.parent(0), &status);
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if (status == MS::kSuccess && thisJoint.parent(0).apiType() == MFn::kJoint) {
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MTransformationMatrix Matrix = Parent.transformation();
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MPlug parentBindPose = Parent.findPlug("bindPose");
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MDataHandle DataHandle;
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parentBindPose.getValue(DataHandle);
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MFnMatrixData MartixFn(DataHandle.data());
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MMatrix parentBindPoseMatrix = MartixFn.matrix();
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thisJointBindPoseMatrix = thisJointBindPoseMatrix * parentBindPoseMatrix.inverse();
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}
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MTransformationMatrix TransformationMatrix = thisJoint.transformation();
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if (thisJointBindPoseMatrix.isEquivalent(TransformationMatrix.asMatrix())) {
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jointID++;
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jointIt.next();
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MGlobal::displayError(MString() + thisJoint.name() + " is in bindPose");
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continue;
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if (currentFrame == startFrame) {
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MPlug thisJointBindPose = thisJoint.findPlug("bindPose");
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MDataHandle DataHandle;
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thisJointBindPose.getValue(DataHandle);
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MFnMatrixData MartixFn(DataHandle.data());
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MMatrix thisJointBindPoseMatrix = MartixFn.matrix();
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MFnTransform Parent(thisJoint.parent(0), &status);
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if (status == MS::kSuccess && thisJoint.parent(0).apiType() == MFn::kJoint) {
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MTransformationMatrix Matrix = Parent.transformation();
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MPlug parentBindPose = Parent.findPlug("bindPose");
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MDataHandle DataHandle;
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parentBindPose.getValue(DataHandle);
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MFnMatrixData MartixFn(DataHandle.data());
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MMatrix parentBindPoseMatrix = MartixFn.matrix();
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thisJointBindPoseMatrix = thisJointBindPoseMatrix * parentBindPoseMatrix.inverse();
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}
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if (thisJointBindPoseMatrix.isEquivalent(TransformationMatrix.asMatrix())) {
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//jointID++;
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//jointIt.next();
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currentFrame++;
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MGlobal::displayError(MString() + thisJoint.name() + " is in bindPose");
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continue;
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}
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haxBool = true;
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}
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MObject jointOrientObj = thisJoint.attribute("jointOrient");
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@@ -327,34 +377,35 @@ Animation Skeleton::GetAnimData(std::string animationName, int startFrame, int e
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rotation = rotation * jo;
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rotation.get(tmp);
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Animation::Keyframe::JointProperty joint;
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joint.ID = jointID;
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//Animation::JointAnimation::KeyFrame keyframe;
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thisKeyFrame.Index = currentFrame - startFrame;
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thisKeyFrame.Time = thisKeyFrame.Index * oneDivSixty;
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joint.Rotation[0] = tmp[0];
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joint.Rotation[1] = tmp[1];
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joint.Rotation[2] = tmp[2];
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joint.Rotation[3] = tmp[3];
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thisKeyFrame.Rotation[0] = tmp[0];
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thisKeyFrame.Rotation[1] = tmp[1];
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thisKeyFrame.Rotation[2] = tmp[2];
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thisKeyFrame.Rotation[3] = tmp[3];
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TransformationMatrix.getTranslation(MSpace::kTransform).get(tmp);
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joint.Position[0] = tmp[0];
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joint.Position[1] = tmp[1];
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joint.Position[2] = tmp[2];
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thisKeyFrame.Position[0] = tmp[0];
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thisKeyFrame.Position[1] = tmp[1];
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thisKeyFrame.Position[2] = tmp[2];
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TransformationMatrix.getScale(tmp, MSpace::kTransform);
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joint.Scale[0] = tmp[0];
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joint.Scale[1] = tmp[1];
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joint.Scale[2] = tmp[2];
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thisKeyFrame.Scale[0] = tmp[0];
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thisKeyFrame.Scale[1] = tmp[1];
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thisKeyFrame.Scale[2] = tmp[2];
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thisKeyFrame.JointProperties.push_back(joint);
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jointID++;
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jointIt.next();
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thisJointAnimation.m_KeyFrames.push_back(thisKeyFrame);
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currentFrame++;
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}
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thisKeyFrame.NumberOfJoints = thisKeyFrame.JointProperties.size();
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returnData.Keyframes.push_back(thisKeyFrame);
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currentFrame++;
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//thisKeyFrame.NumberOfJoints = thisKeyFrame.JointProperties.size();
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thisJointAnimation.numberOFKeyFrames = thisJointAnimation.m_KeyFrames.size();
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returnData.JointsFrameMap[jointID] = (thisJointAnimation);
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jointID++;
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jointIt.next();
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}
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returnData.NumKeyFrames = returnData.Keyframes.size();
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returnData.NumOfJointFrames = returnData.JointsFrameMap.size();
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return returnData;
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}
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@@ -10,44 +10,56 @@
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class Animation : public OutputData {
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public:
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struct Keyframe
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{
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struct JointProperty
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{
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int ID = 0;
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//struct Keyframe
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//{
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// struct JointProperty
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// {
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// int ID = 0;
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// float Position[3]{ 0 };
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// float Rotation[4]{ 0 };
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// float Scale[3]{ 0 };
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// };
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// int Index = 0;
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// float Time = 0;
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// int NumberOfJoints;
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// std::vector<JointProperty> JointProperties;
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//};
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struct JointAnimation {
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struct KeyFrame {
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int Index = 0;
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float Time = 0;
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float Position[3]{ 0 };
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float Rotation[4]{ 0 };
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float Scale[3]{ 0 };
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};
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int Index = 0;
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float Time = 0;
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int NumberOfJoints;
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std::vector<JointProperty> JointProperties;
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};
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};
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unsigned int numberOFKeyFrames = 0;
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std::vector<KeyFrame> m_KeyFrames;
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};
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std::string Name;
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int nameLength = 0;
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float Duration = 0;
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int NumKeyFrames = 0;
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std::vector<Keyframe> Keyframes;
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int NumOfJointFrames = 0;
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std::map<int, JointAnimation> JointsFrameMap;
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virtual void WriteBinary(std::ostream& out)
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{
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out.write((char*)&nameLength, sizeof(int));
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out.write(Name.c_str(), Name.size() + 1);
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out.write((char*)&Duration, sizeof(float));
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out.write((char*)&NumKeyFrames, sizeof(int));
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out.write((char*)&NumOfJointFrames, sizeof(int));
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//Här under loopas alla key frames igenom
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for (auto aKeyframe : Keyframes) {
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out.write((char*)&aKeyframe.Index, sizeof(int));
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out.write((char*)&aKeyframe.Time, sizeof(float));
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out.write((char*)&aKeyframe.NumberOfJoints, sizeof(int));
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for (auto aJoint : aKeyframe.JointProperties) {
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out.write((char*)&aJoint.ID, sizeof(int));
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out.write((char*)aJoint.Position, sizeof(float) * 3);
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out.write((char*)aJoint.Rotation, sizeof(float) * 4);
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out.write((char*)aJoint.Scale, sizeof(float) * 3);
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for (auto aJointAnimation : JointsFrameMap) {
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out.write((char*)&aJointAnimation.first, sizeof(int));
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out.write((char*)&aJointAnimation.second.numberOFKeyFrames, sizeof(int));
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for (auto aJointKeyFrame : aJointAnimation.second.m_KeyFrames) {
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out.write((char*)&aJointKeyFrame.Index, sizeof(int));
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out.write((char*)&aJointKeyFrame.Time, sizeof(float));
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out.write((char*)&aJointKeyFrame.Position, sizeof(float) * 3);
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out.write((char*)&aJointKeyFrame.Rotation, sizeof(float) * 4);
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out.write((char*)&aJointKeyFrame.Scale, sizeof(float) * 3);
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}
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}
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}
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@@ -56,16 +68,17 @@ public:
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{
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out << "Animation Name: " << Name << endl;
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out << "Duration: " << Duration << endl;
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out << "Number of KeyFrames: " << NumKeyFrames << endl;
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for (auto aKeyframe : Keyframes) {
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out << "Frame: " << aKeyframe.Index << endl;
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out << "Time: " << aKeyframe.Time << endl;
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out << "Number of Joints: " << aKeyframe.NumberOfJoints << endl;
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for (auto aJoint : aKeyframe.JointProperties) {
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out << "Joint ID: " << aJoint.ID << endl;
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out << aJoint.Position[0] << " " << aJoint.Position[1] << " " << aJoint.Position[2] << endl;
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out << aJoint.Rotation[0] << " " << aJoint.Rotation[1] << " " << aJoint.Rotation[2] << " " << aJoint.Rotation[3] << endl;
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out << aJoint.Scale[0] << " " << aJoint.Scale[1] << " " << aJoint.Scale[2] << endl;
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out << "Number of KeyFrames: " << NumOfJointFrames << endl;
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for (auto aJointAnimation : JointsFrameMap) {
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out << "Bone: " << aJointAnimation.first << endl;
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//out << "Time: " << aJointAnimation.Time << endl;
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//out << "Number of Joints: " << aKeyframe.NumberOfJoints << endl;
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for (auto aJointKeyFrame : aJointAnimation.second.m_KeyFrames) {
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//out << "Joint ID: " << aJoint.ID << endl;
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out << "Time: " << aJointKeyFrame.Time << endl;
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out << aJointKeyFrame.Position[0] << " " << aJointKeyFrame.Position[1] << " " << aJointKeyFrame.Position[2] << endl;
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out << aJointKeyFrame.Rotation[0] << " " << aJointKeyFrame.Rotation[1] << " " << aJointKeyFrame.Rotation[2] << " " << aJointKeyFrame.Rotation[3] << endl;
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out << aJointKeyFrame.Scale[0] << " " << aJointKeyFrame.Scale[1] << " " << aJointKeyFrame.Scale[2] << endl;
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}
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}
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Block a user