Switching rooms
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@@ -11,7 +11,12 @@ struct AutoAnimationBlend : Event
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{
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EntityWrapper RootNode = EntityWrapper::Invalid;
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std::string NodeName;
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double Duration;
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double Duration = 0.0;
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double Delay = 0.0;
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double AnimationSpeed = 1.0;
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bool Restart = false;
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EntityWrapper AnimationEntity = EntityWrapper::Invalid;
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};
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