Fixed so calculating absolute positions, etc. works. Sets the field of all children to dirty if a transform field is altered. Will also set Position to dirty if Scale or Orientation is altered.
Moved some methods in ComponentWrapper to a .cpp.
This commit is contained in:
@@ -43,9 +43,10 @@ public:
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typedef ComponentWrapper* pointer;
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typedef ComponentWrapper& reference;
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ComponentPool(const ::ComponentInfo& ci)
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ComponentPool(const ::ComponentInfo& ci, World* world)
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: m_ComponentInfo(ci)
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, m_Pool(ci.Meta->Allocation, ci.GetHeaderSize() + ci.Stride)
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, m_World(world)
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{ }
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~ComponentPool();
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ComponentPool(const ComponentPool& other);
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@@ -82,6 +83,7 @@ private:
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MemoryPool<char> m_Pool;
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std::unordered_map<EntityID, char*> m_EntityToComponent;
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DirtySet m_DirtySet;
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World* m_World;
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};
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#endif
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@@ -10,56 +10,25 @@
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#include "DirtySet.h"
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#include "Util/Any.h"
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class World;
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struct ComponentWrapper
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{
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ComponentWrapper(const ComponentInfo& componentInfo, char* data, ::DirtyBitField* dirtyBitField)
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: Info(componentInfo)
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, EntityID(*reinterpret_cast<::EntityID*>(data))
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, Data(data + componentInfo.GetHeaderSize())
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, DirtyBitField(dirtyBitField)
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{ }
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ComponentWrapper(const ComponentInfo& componentInfo, char* data, ::DirtyBitField* dirtyBitField, World* world);
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World* m_World;
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const ComponentInfo& Info;
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const ::EntityID EntityID;
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char* Data;
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::DirtyBitField* DirtyBitField = nullptr;
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ComponentInfo::EnumType Enum(const char* fieldName, const char* enumKey)
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{
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return Info.Meta->FieldEnumDefinitions.at(fieldName).at(enumKey);
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}
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ComponentInfo::EnumType Enum(const char* fieldName, const char* enumKey);
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bool Dirty(DirtySetType type, const std::string& fieldName)
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{
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if (DirtyBitField == nullptr) {
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return true;
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} else {
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auto& field = Info.Fields.at(fieldName);
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return DirtyBitField->operator[](type).count(field.Index) == 1;
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}
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}
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bool Dirty(DirtySetType type, const std::string& fieldName);
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void SetDirty(DirtySetType type, const std::string& fieldName, bool dirty = true)
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{
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if (DirtyBitField == nullptr) {
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return;
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}
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void SetDirty(DirtySetType type, const std::string& fieldName, bool dirty = true);
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auto& field = Info.Fields.at(fieldName);
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if (dirty) {
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DirtyBitField->operator[](type).insert(field.Index);
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} else {
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DirtyBitField->operator[](type).erase(field.Index);
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}
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}
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void SetAllDirty(const std::string& fieldName, bool dirty = true)
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{
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for (auto& kv : *DirtyBitField) {
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SetDirty(kv.first, fieldName);
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}
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}
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void SetAllDirty(const std::string& fieldName, bool dirty = true);
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template <typename T>
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T& Field(const std::string& name)
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@@ -271,7 +240,7 @@ struct Field<glm::vec4> : FieldBase<glm::vec4>
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struct SharedComponentWrapper : ComponentWrapper
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{
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SharedComponentWrapper(const ComponentInfo& componentInfo, boost::shared_array<char> data)
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: ComponentWrapper(componentInfo, data.get(), nullptr)
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: ComponentWrapper(componentInfo, data.get(), nullptr, nullptr)
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, m_DataReference(data)
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{ }
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@@ -11,7 +11,7 @@ ComponentWrapper ComponentPoolForwardIterator::operator*() const
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{
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char* data = &(*m_MemoryPoolIterator);
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EntityID entity = *reinterpret_cast<EntityID*>(data);
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ComponentWrapper wrapper(m_ComponentInfo, data, &m_ComponentPool->m_DirtySet[entity]);
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ComponentWrapper wrapper(m_ComponentInfo, data, &m_ComponentPool->m_DirtySet[entity], m_ComponentPool->m_World);
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return wrapper;
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}
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@@ -79,7 +79,7 @@ ComponentWrapper ComponentPool::Allocate(EntityID entity)
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memcpy(data, &entity, sizeof(EntityID));
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m_EntityToComponent[entity] = data;
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ComponentWrapper component(m_ComponentInfo, data, &m_DirtySet[entity]);
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ComponentWrapper component(m_ComponentInfo, data, &m_DirtySet[entity], m_World);
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// Copy defaults
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memcpy(component.Data, m_ComponentInfo.Defaults.get(), m_ComponentInfo.Stride);
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@@ -92,7 +92,7 @@ ComponentWrapper ComponentPool::GetByEntity(EntityID ent)
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{
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auto data = m_EntityToComponent.at(ent);
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auto bitField = &m_DirtySet[ent];
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return ComponentWrapper(m_ComponentInfo, data, bitField);
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return ComponentWrapper(m_ComponentInfo, data, bitField, m_World);
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}
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bool ComponentPool::KnowsEntity(EntityID ent)
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@@ -0,0 +1,59 @@
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#include "Core/World.h"
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#include "Core/ComponentWrapper.h"
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ComponentWrapper::ComponentWrapper(const ComponentInfo& componentInfo, char* data, ::DirtyBitField* dirtyBitField, World* world)
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: Info(componentInfo)
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, EntityID(*reinterpret_cast<::EntityID*>(data))
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, Data(data + componentInfo.GetHeaderSize())
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, DirtyBitField(dirtyBitField)
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, m_World(world)
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{}
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ComponentInfo::EnumType ComponentWrapper::Enum(const char* fieldName, const char* enumKey)
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{
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return Info.Meta->FieldEnumDefinitions.at(fieldName).at(enumKey);
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}
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bool ComponentWrapper::Dirty(DirtySetType type, const std::string& fieldName)
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{
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if (DirtyBitField == nullptr) {
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return true;
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} else {
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auto& field = Info.Fields.at(fieldName);
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return DirtyBitField->operator[](type).count(field.Index) == 1;
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}
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}
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void ComponentWrapper::SetDirty(DirtySetType type, const std::string& fieldName, bool dirty /* = true */)
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{
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if (DirtyBitField == nullptr) {
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return;
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}
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auto& field = Info.Fields.at(fieldName);
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if (dirty) {
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DirtyBitField->operator[](type).insert(field.Index);
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// Because parents affects children when altered, we also need to flag all children as dirty.
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if (type == DirtySetType::Transform && m_World != nullptr) {
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auto children = m_World->GetDirectChildren(EntityID);
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for (auto kv = children.first; kv != children.second; ++kv) {
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const auto& child = kv->second;
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if (m_World->HasComponent(child, Info.Name)) {
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m_World->GetComponent(child, Info.Name).SetDirty(DirtySetType::Transform, fieldName, true);
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if (fieldName == "Orientation" || fieldName == "Scale") {
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m_World->GetComponent(child, Info.Name).SetDirty(DirtySetType::Transform, "Position", true);
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}
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}
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}
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}
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} else {
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DirtyBitField->operator[](type).erase(field.Index);
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}
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}
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void ComponentWrapper::SetAllDirty(const std::string& fieldName, bool dirty /* = true */)
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{
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for (auto& kv : *DirtyBitField) {
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SetDirty(kv.first, fieldName);
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}
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}
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@@ -51,10 +51,6 @@ glm::vec3 Transform::AbsolutePosition(EntityWrapper entity)
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RecalculatedPositions++;
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// Unset dirty flag
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cTransformPosition.SetDirty(DirtySetType::Transform, false);
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// Flag children as dirty
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for (auto& child : entity.ChildrenWithComponent("Transform")) {
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child["Transform"]["Position"].SetDirty(DirtySetType::Transform, true);
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}
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return position;
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}
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}
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@@ -97,10 +93,6 @@ glm::quat Transform::AbsoluteOrientation(EntityWrapper entity)
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RecalculatedOrientations++;
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// Unset dirty flag
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cTransformOrientation.SetDirty(DirtySetType::Transform, false);
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// Flag children as dirty
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for (auto& child : entity.ChildrenWithComponent("Transform")) {
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child["Transform"]["Orientation"].SetDirty(DirtySetType::Transform, true);
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}
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return orientation;
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}
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}
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@@ -130,10 +122,6 @@ glm::vec3 Transform::AbsoluteScale(EntityWrapper entity)
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RecalculatedPositions++;
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// Unset dirty flag
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cTransformScale.SetDirty(DirtySetType::Transform, false);
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// Flag children as dirty
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for (auto& child : entity.ChildrenWithComponent("Transform")) {
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child["Transform"]["Scale"].SetDirty(DirtySetType::Transform, true);
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}
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return scale;
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}
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}
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@@ -48,7 +48,7 @@ bool World::ValidEntity(EntityID entity) const
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void World::RegisterComponent(const ComponentInfo& ci)
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{
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if (m_ComponentPools.find(ci.Name) == m_ComponentPools.end()) {
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m_ComponentPools[ci.Name] = new ComponentPool(ci);
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m_ComponentPools[ci.Name] = new ComponentPool(ci, this);
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}
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}
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@@ -178,7 +178,6 @@ void RenderSystem::fillSprites(std::list<std::shared_ptr<RenderJob>>& jobs, Worl
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bool RenderSystem::isEntityVisible(EntityWrapper& entity)
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{
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return true;
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// Only render children of a camera if that camera is currently active
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if (isChildOfACamera(entity) && !isChildOfCurrentCamera(entity)) {
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return false;
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