Merge remote-tracking branch 'origin/master' into CoolDeathAnimation

# Conflicts:
#	include/Engine/Rendering/DrawScenePass.h
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/RenderQueueFactory.h
#	include/Engine/Rendering/Renderer.h
#	include/Game/Game.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Test.xml
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/DrawScenePass.cpp
#	src/Engine/Rendering/RenderQueueFactory.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
This commit is contained in:
Ayumiwii
2016-01-18 16:02:43 +01:00
212 changed files with 7177 additions and 2731 deletions
@@ -1,4 +1,5 @@
<c:ExplosionEffect>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<ExplosionEffect xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ExplosionEffect.xsd">
<ExplosionOrigin X="0" Y="0" Z="0"/>
<TimeSinceDeath>0</TimeSinceDeath>
<ExplosionDuration>2</ExplosionDuration>
@@ -13,4 +14,4 @@
<!--<ReverseAnimation>0</ReverseAnimation>-->
<!--<Wireframe>0</Wireframe>-->
<ExponentialAccelaration>0</ExponentialAccelaration>
</c:ExplosionEffect>
</ExplosionEffect>