Merge remote-tracking branch 'origin/master' into CoolDeathAnimation

# Conflicts:
#	include/Engine/Rendering/DrawScenePass.h
#	include/Engine/Rendering/RenderQueue.h
#	include/Engine/Rendering/RenderQueueFactory.h
#	include/Engine/Rendering/Renderer.h
#	include/Game/Game.h
#	resources/Schema/Components.xsd
#	resources/Schema/Entities/Test.xml
#	resources/Schema/Types/Entity.xsd
#	src/Engine/Rendering/DrawScenePass.cpp
#	src/Engine/Rendering/RenderQueueFactory.cpp
#	src/Engine/Rendering/Renderer.cpp
#	src/Game/Game.cpp
This commit is contained in:
Ayumiwii
2016-01-18 16:02:43 +01:00
212 changed files with 7177 additions and 2731 deletions
+22 -2
View File
@@ -11,11 +11,23 @@
<xs:complexType>
<xs:all>
<xs:element ref="c:Transform" minOccurs="0"/>
<xs:element ref="c:Physics" minOccurs="0"/>
<xs:element ref="c:Model" minOccurs="0"/>
<xs:element ref="c:Test" minOccurs="0"/>
<xs:element ref="c:RaptorCopter" minOccurs="0"/>
<xs:element ref="c:Player" minOccurs="0"/>
<xs:element ref="c:CoolDeathAnim" minOccurs="0"/>
<xs:element ref="c:ExplosionEffect" minOccurs="0"/>
<xs:element ref="c:Camera" minOccurs="0"/>
<xs:element ref="c:AABB" minOccurs="0"/>
<xs:element ref="c:Trigger" minOccurs="0"/>
<xs:element ref="c:Health" minOccurs="0"/>
<xs:element ref="c:PointLight" minOccurs="0"/>
<xs:element ref="c:Listener" minOccurs="0"/>
<xs:element ref="c:SoundEmitter" minOccurs="0"/>
<xs:element ref="c:Collidable" minOccurs="0"/>
<xs:element ref="c:Spawner" minOccurs="0"/>
<xs:element ref="c:SpawnPoint" minOccurs="0"/>
<xs:element ref="c:PlayerSpawn" minOccurs="0"/>
<xs:element ref="c:Team" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
@@ -24,11 +36,19 @@
<xs:complexType>
<xs:sequence>
<xs:element ref="Entity" minOccurs="0" maxOccurs="unbounded"/>
<xs:element name="EntityRef" minOccurs="0" maxOccurs="unbounded">
<xs:complexType>
<xs:all>
<xs:attribute name="file" type="xs:string" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:all>
<xs:attribute ref="xml:base"/>
<xs:attribute name="name" type="xs:string" minOccurs="0" default=""/>
</xs:complexType>
</xs:element>
</xs:schema>