Server refactoring to remove player dependency and lots of fixes.

This commit is contained in:
2016-01-24 21:20:43 +01:00
parent 25890c8d6c
commit 382eff169f
5 changed files with 67 additions and 117 deletions
+2 -1
View File
@@ -1,9 +1,10 @@
#ifndef PlayerDefinition_h__
#define PlayerDefinition_h__
#include <string>
#include "../Core/Entity.h"
struct PlayerDefinition {
int EntityID = -1;
::EntityID EntityID = EntityID_Invalid;
std::string Name = "";
boost::asio::ip::udp::endpoint Endpoint;
unsigned int PacketID;