Added entity SpectatorCamera that shows respawntime, will activate when explosion effect is deleted.
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@@ -0,0 +1,40 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="SpectatorCamera" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Camera/>
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<c:Transform>
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<Position X="0" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="SpectatorHUD">
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<Components>
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<c:Transform>
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<Position X="0" Y="0" Z="-0.5"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="RespawnTimer">
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<Components>
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<c:Text>
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<Content></Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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<Color A="1" B="0" G="0" R="0"/>
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<Alignment>
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<Left/>
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</Alignment>
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</c:Text>
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<c:Transform>
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<Position X="-0.115000000" Y="-0.100000000" Z="0"/>
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<Scale X="0.0250000004" Y="0.0250000004" Z="1"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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