Fixed so unregistered components are ignored instead of crashing the game.

This commit is contained in:
William Moberg
2016-03-01 15:53:59 +01:00
parent e2b7e5400d
commit 5c6a652316
4 changed files with 21 additions and 8 deletions
+2
View File
@@ -52,6 +52,8 @@
<xs:element ref="c:Button" minOccurs="0"/>
<xs:element ref="c:WeaponAttachment" minOccurs="0"/>
<xs:element ref="c:DefenderWeapon" minOccurs="0"/>
<xs:element ref="c:AmmoPickup" minOccurs="0"/>
<xs:element ref="c:HealthPickup" minOccurs="0"/>
</xs:all>
</xs:complexType>
</xs:element>
+13 -3
View File
@@ -1,6 +1,6 @@
#include "Core/EntityFileParser.h"
EntityFileParser::EntityFileParser(const EntityFile* entityFile)
EntityFileParser::EntityFileParser(const EntityFile* entityFile)
: m_EntityFile(entityFile)
{
m_Handler.SetStartEntityCallback(std::bind(&EntityFileParser::onStartEntity, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
@@ -33,13 +33,20 @@ void EntityFileParser::onStartEntity(EntityID entity, EntityID parent, const std
void EntityFileParser::onStartComponent(EntityID entity, const std::string& component)
{
EntityID realEntity = m_EntityIDMapper.at(entity);
m_World->AttachComponent(realEntity, component);
if (m_World->GetComponentPools().count(component) != 0) {
EntityID realEntity = m_EntityIDMapper.at(entity);
m_World->AttachComponent(realEntity, component);
} else {
LOG_ERROR("Tried to attach unregistered component \"%s\"! to entity #%i. Ignoring.", component.c_str(), entity);
}
//LOG_DEBUG("Attached component of type \"%s\" to entity #%i (%i)", component.c_str(), entity, realEntity);
}
void EntityFileParser::onStartComponentField(EntityID entity, const std::string& componentType, const std::string& fieldName, const std::map<std::string, std::string>& attributes)
{
if (m_World->GetComponentPools().count(componentType) == 0) {
return;
}
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
auto fieldIt = component.Info.Fields.find(fieldName);
@@ -61,6 +68,9 @@ void EntityFileParser::onStartComponentField(EntityID entity, const std::string&
void EntityFileParser::onFieldData(EntityID entity, const std::string& componentType, const std::string& fieldName, const char* fieldData)
{
if (m_World->GetComponentPools().count(componentType) == 0) {
return;
}
EntityID realEntity = m_EntityIDMapper.at(entity);
ComponentWrapper component = m_World->GetComponent(realEntity, componentType);
auto fieldIt = component.Info.Fields.find(fieldName);
+2 -2
View File
@@ -33,8 +33,8 @@ void _LOG(_LOG_LEVEL logLevel, const char* file, const char* func, unsigned int
va_end(args);
if (logLevel == LOG_LEVEL_ERROR) {
//std::cerr << file << ":" << line << " " << func << std::endl;
//std::cerr << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;
std::cerr << file << ":" << line << " " << func << std::endl;
std::cerr << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;
} else {
std::cout << _LOG_LEVEL_PREFIX[logLevel] << message << std::endl;
}
+4 -3
View File
@@ -258,16 +258,17 @@ EntityWrapper EditorSystem::importEntity(EntityWrapper parent, boost::filesystem
return EntityWrapper::Invalid;
}
try {
//try {
auto entityFile = ResourceManager::Load<EntityFile>(filePath.string());
EntityFilePreprocessor fpp(entityFile);
fpp.RegisterComponents(parent.World);
EntityFileParser fp(entityFile);
EntityID newEntity = fp.MergeEntities(parent.World, parent.ID);
return EntityWrapper(parent.World, newEntity);
} catch (const std::exception&) {
/*} catch (const std::exception& e) {
LOG_ERROR("Failed to import entity \"%s\": \"%s\"", filePath.string().c_str(), e.what());
return EntityWrapper::Invalid;
}
}*/
}
void EditorSystem::setWidgetMode(EditorGUI::WidgetMode mode)