Small fix.
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@@ -45,7 +45,7 @@ Game::Game(int argc, char* argv[]) : someOctTree(AABB(-0.5f*worldSize, 0.5f*worl
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m_World = new HardcodedTestWorld();
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m_SystemPipeline = new SystemPipeline(m_EventBroker);
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m_SystemPipeline->AddSystem<PlayerSystem>();
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m_SystemPipeline->AddSystem<PlayerSystem>(0);
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m_LastTime = glfwGetTime();
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}
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