Moved some events to their correct place

This commit is contained in:
2016-02-24 11:04:56 +01:00
parent 2c18068059
commit 4aaba03852
13 changed files with 52 additions and 53 deletions
-18
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@@ -1,18 +0,0 @@
#ifndef EAmmoPickup_h__
#define EAmmoPickup_h__
#include "EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct AmmoPickup : Event
{
EntityWrapper Player;
int AmmoGain;
};
}
#endif
-18
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@@ -1,18 +0,0 @@
#ifndef EPlayerHealthPickup_h__
#define EPlayerHealthPickup_h__
#include "EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct PlayerHealthPickup : Event
{
EntityWrapper Player;
double HealthAmount;
};
}
#endif
+18
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@@ -0,0 +1,18 @@
#ifndef EAmmoPickup_h__
#define EAmmoPickup_h__
#include "Core/EventBroker.h"
#include "Core/EntityWrapper.h"
namespace Events
{
struct AmmoPickup : Event
{
EntityWrapper Player;
int AmmoGain;
};
}
#endif
@@ -1,14 +1,13 @@
#ifndef ECaptured_h__
#define ECaptured_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
#include "Engine/GLM.h"
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace Events
{
//triggers when a capturePoint has been taken over
//triggers when a capturePoint has been taken over
struct Captured : Event
{
int TeamNumberThatCapturedCapturePoint;
+18
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@@ -0,0 +1,18 @@
#ifndef EPlayerHealthPickup_h__
#define EPlayerHealthPickup_h__
#include "Core/EventBroker.h"
#include "Core/EntityWrapper.h"
namespace Events
{
struct PlayerHealthPickup : Event
{
EntityWrapper Player;
double HealthAmount;
};
}
#endif
@@ -1,14 +1,13 @@
#ifndef EWin_h__
#define EWin_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
#include "Engine/GLM.h"
#include "Core/EventBroker.h"
#include "Core/Entity.h"
namespace Events
{
//triggers when a team has captured all capturePoints
//triggers when a team has captured all capturePoints
struct Win : Event
{
//can be 0 = none, 1,2
+2 -2
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@@ -5,8 +5,8 @@
#include "Core/Transform.h"
#include "Core/ResourceManager.h"
#include "Core/EntityFileParser.h"
#include "Core/EPickupSpawned.h"
#include "Core/EAmmoPickup.h"
#include "Events/EPickupSpawned.h"
#include "Events/EAmmoPickup.h"
#include "Engine/Collision/ETrigger.h"
#include "Common.h"
+2 -2
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@@ -7,8 +7,8 @@
#include "Common.h"
#include "Core/System.h"
#include "Engine/Collision/ETrigger.h"
#include "Core/ECaptured.h"
#include "Core/EWin.h"
#include "Events/ECaptured.h"
#include "Events/EWin.h"
#include <tuple>
#include <vector>
+1 -1
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@@ -7,8 +7,8 @@
#include "Common.h"
#include "Core/System.h"
#include "Core/EPlayerDamage.h"
#include "Core/EPlayerHealthPickup.h"
#include "Core/EPlayerDeath.h"
#include "Events/EPlayerHealthPickup.h"
#include "Core/ConfigFile.h"
#include "Input/EInputCommand.h"
+2 -2
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@@ -5,8 +5,8 @@
#include "Core/Transform.h"
#include "Core/ResourceManager.h"
#include "Core/EntityFileParser.h"
#include "Core/EPickupSpawned.h"
#include "Core/EPlayerHealthPickup.h"
#include "Events/EPickupSpawned.h"
#include "Events/EPlayerHealthPickup.h"
#include "Engine/Collision/ETrigger.h"
#include "Common.h"
#include <tuple>
+2 -2
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@@ -13,10 +13,10 @@
#include "../Engine/Core/EShoot.h"
#include "../Engine/Core/EPlayerSpawned.h"
#include "../Engine/Input/EInputCommand.h"
#include "../Engine/Core/ECaptured.h"
#include "Events/ECaptured.h"
#include "../Engine/Core/EPlayerDamage.h"
#include "../Engine/Core/EPlayerDeath.h"
#include "../Engine/Core/EPlayerHealthPickup.h"
#include "Events/EPlayerHealthPickup.h"
#include "../Engine/Collision/ETrigger.h"
#include "../Engine/Sound/EPlaySoundOnEntity.h"
#include "../Engine/Sound/EPlayBackgroundMusic.h"
+1
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@@ -14,6 +14,7 @@ SoundSystem::SoundSystem(SystemParams params)
EVENT_SUBSCRIBE_MEMBER(m_EPlayerDamage, &SoundSystem::OnPlayerDamage);
EVENT_SUBSCRIBE_MEMBER(m_ECaptured, &SoundSystem::OnCaptured);
EVENT_SUBSCRIBE_MEMBER(m_ETriggerTouch, &SoundSystem::OnTriggerTouch);
EVENT_SUBSCRIBE_MEMBER(m_EPlayerHealthPickup, &SoundSystem::OnPlayerHealthPickup);
}
}