Moved some events to their correct place

This commit is contained in:
2016-02-24 11:04:56 +01:00
parent 2c18068059
commit 4aaba03852
13 changed files with 52 additions and 53 deletions
-18
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@@ -1,18 +0,0 @@
#ifndef EAmmoPickup_h__
#define EAmmoPickup_h__
#include "EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct AmmoPickup : Event
{
EntityWrapper Player;
int AmmoGain;
};
}
#endif
-20
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@@ -1,20 +0,0 @@
#ifndef ECaptured_h__
#define ECaptured_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
#include "Engine/GLM.h"
namespace Events
{
//triggers when a capturePoint has been taken over
struct Captured : Event
{
int TeamNumberThatCapturedCapturePoint;
EntityID CapturePointID;
};
}
#endif
-17
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@@ -1,17 +0,0 @@
#ifndef EPickupSpawned_h__
#define EPickupSpawned_h__
#include "Core/Event.h"
#include "Core/EntityWrapper.h"
namespace Events
{
struct PickupSpawned : Event
{
EntityWrapper Pickup;
};
}
#endif
-18
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@@ -1,18 +0,0 @@
#ifndef EPlayerHealthPickup_h__
#define EPlayerHealthPickup_h__
#include "EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct PlayerHealthPickup : Event
{
EntityWrapper Player;
double HealthAmount;
};
}
#endif
-20
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@@ -1,20 +0,0 @@
#ifndef EWin_h__
#define EWin_h__
#include "EventBroker.h"
#include "../Core/Entity.h"
#include "Engine/GLM.h"
namespace Events
{
//triggers when a team has captured all capturePoints
struct Win : Event
{
//can be 0 = none, 1,2
int TeamThatWon;
};
}
#endif