Moved some events to their correct place
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@@ -0,0 +1,19 @@
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#ifndef EWin_h__
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#define EWin_h__
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#include "Core/EventBroker.h"
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#include "Core/Entity.h"
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namespace Events
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{
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//triggers when a team has captured all capturePoints
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struct Win : Event
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{
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//can be 0 = none, 1,2
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int TeamThatWon;
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};
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}
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#endif
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