Removed a comment originating from HUDDesynch branch
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@@ -16,9 +16,6 @@ CapturePointSystem::CapturePointSystem(SystemParams params)
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//NOTE: needs to run each frame, since we're possibly modifying the captureTimer for the capturePoints by dt
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void CapturePointSystem::UpdateComponent(EntityWrapper& capturePointEntity, ComponentWrapper& cCapturePoint, double dt)
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{
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//if (!IsClient) {
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// return;
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//}
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if (m_WinnerWasFound) {
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return;
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}
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