Removed temp variables & the "forced" animation in DrawFinalPass

This commit is contained in:
antc13
2016-01-24 15:30:20 +01:00
parent 4c5d17b203
commit 666f1fd878
8 changed files with 19 additions and 38 deletions
-1
View File
@@ -273,7 +273,6 @@ RawModelAssimp::RawModelAssimp(std::string fileName)
m_Skeleton->Animations[animationName] = skelAnim;
}
int k = 0;
}
RawModelAssimp::~RawModelAssimp()